I've some extra time so took some screenshots while waiting for Bacchus to play. I've ~50 cities and overall I think I'm closing gap to Scooter as 2nd place player in this game. Scooter is struggling a bit with Lewwyn and lost even a city to him few turns ago. This is not that good news since I would much rather be in 3rd place waiting for top 2 to fight each other. Mackoti's lead is really big at the moment. His golden age just ended and he is making whopping 1500 hammers/turn (I'm at 500). Commodore is doing well also he is making 2300 gpt while I'm at 1500. That means at least 1000 lost beakers/turn when comparing our general science output. I'm glad about this though since it is pretty important that Mackoti can't collect every first to bonus available.
Here is war front
I've just captured the capital and killed most of his units. My main forces are healing up. WillliamLP also joined the fight. Unless he gets too greedy I'll probably let him collect and keep couple of cities that are close to his borders.
War weariness is really something to watch out in these late game encounters. Cities are big and number of troops involved is large. This mod could nerf this maybe a little. I don't fel like I would be losing much in this war yet. My WW is 472 and it is causing 9 unhappy faces in my capital. I tought I was silly building Notre Dame, but it has proven pretty useful.
Diplomacy screen showing wars ongoing. Mackoti converted to Theocracy so I guess he'll be using his hammers to build some military.
Also Defensive pact between dtay and Commodore showing up. I think this feature does not have a place in MP games, but it probably doesn't make a difference even here so whatever.
Power screen showing Scooter's problems and the results of big fights near BAcchus capital
Military advisor. Too few workers. I'm very close to my 5th GG. 2 are still around. I'll probably build up strong production city with Ironworks and West point and after settling those GGs could make Commando units out of the gate.
3rd Golden age coming. Too bad I had to run Artist to make sure I won't duplicate with the merchant or Scientist I already have.