As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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Gaspar, Lewwyn, et al go full Sartre

Hey, I take offense to that name. I only misclicked a small stack of catapults.
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Atlantis for double fish.
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You can use the culture overlay to get a better look at what color that culture is.
I have to run.
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What is the northern warrior looking for? El Dorado? Kappa
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I'm pretty sure the borders are Mali. I should know...
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(May 20th, 2014, 07:09)Ichabod Wrote: What is the northern warrior looking for? El Dorado? Kappa

lol
I've got some dirt on my shoulder, can you brush it off for me?
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To be fair, it wasn't renaming them that most likely caused me to set one to exploring, it was the flying camera snooping. I thought I had hit alt+backspace to cancel all actions but maybe I didn't or that only works for workers? I think I even logged back in to check for precisely this. Damn. banghead

Ichabod, you've just been moved into preferred lurker position. At least trolls don't misclick. duh
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Just to be clear, and it kinda goes without saying, sorry guys. I feel bad about that.
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(May 20th, 2014, 17:09)Boldly Going Nowhere Wrote: To be fair, it wasn't renaming them that most likely caused me to set one to exploring, it was the flying camera snooping. I thought I had hit alt+backspace to cancel all actions but maybe I didn't or that only works for workers? I think I even logged back in to check for precisely this. Damn. banghead

Ichabod, you've just been moved into preferred lurker position. At least trolls don't misclick. duh

I did specifically explain how to not have any units selected. tongue

No worries though Boldly. Honestly this play is safer and probably better. We would have taken the die roll if the worker hadn't gone off on his spirit quest.

(I did want to flay you last night, though.) smile
I've got some dirt on my shoulder, can you brush it off for me?
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So Lewwyn played t56 but I've jumped in to take a peek see and give you fine folks a report.

Firstly, we settled the two cities this turn. The barb warrior turned away as expected and we stuffed both warriors in the city with the expectation he comes back now that the city is founded. The main consequence here is that we lose a hammer out of the impending worker whip in Cockaigne because we'll be 2-whipping on 28/60 rather than 29/60. We'll still complete the granary on the first turn after the whip provided everything works out with the barb in the west. Assuming the barb moves in on 57 and attacks on 58 and dies, we can move the 2nd El Dorado warrior back into Cockaigne on t59 which works since the eastern warrior is 4t away on a direct beeline. If we lose a warrior at El Dorado or we determine we can't move the warrior back, the worker overflow will have to go into a unit which the whip will complete but which will obviously delay the granary. Stupid barbs.




Chariot exploration has revealed that the landbridge south of corn is almost assuredly connected to the land southwest of Valhalla. There's a hill 2S of the corn so we should move to the tile west of the corn next turn before ending on the hill on t58 the same way we would in either situation. Either way, we should be able to come up with a conclusive dotmap of the situation somewhere in the next 3 turns. If its amenable to the clams city, that's almost certainly the next plant.




In the south, we confirmed dtay's borders which throws a bit of a wrench into my map speculation. Nonetheless, we could try and screw with his copper situation or at least force a whip, though I'm not sure I don't find the warrior more valuable than that at this point. Lewwyn and I didn't really discuss this at much length.




The Nobly christened Atlantis was formed at the no longer so important a choke point in the west. We do know that dtay has vision on that land and it looks generally robust, so getting an exploring unit in that direction soonish is still a priority. Plus we're about to get graphs on TBS and he's moved EP off of us, so it would be nice to be able to meet someone else and not create enemies through EP spending.




For those who wonder about such things, our current breakeven is 50%. We're about to whip and change that, but a full 7 food advantage in CY is fairly encouraging at this stage of the game, particularly with a deer and 2 fish tiles added to the mix shortly.

[Image: t56f.jpg]
I've got some dirt on my shoulder, can you brush it off for me?
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