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(SPOILERS) Retep watch Civ on tv

(July 12th, 2014, 12:52)WilliamLP Wrote:
(July 6th, 2014, 19:36)retep Wrote: PB27: Tech thread.

Yes, I agree, the losing move in PB27 was signing up.

I have played in PB11, PB16, PB21. I wanted to break that every five games streak! duh

I have been slacking on showing pictures and writting like a caverman for too long, so here they are!

Turn 5


Move to check if there was seafood.


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My capital borders expand last turn showing 1 new tile. So you know I didn't felt like taking a picture of that.

Turn 6.




I consider moving to the ph but the path over there looks like plains and I can't risk the scout dying to a barb animal. The scout survival is fundamental, if I lose him I'll fuc* up everything.


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Turn 7

Somehow I mess up taking the picture but I move to the Forest 1SE.

Turn 8




A lion! maybe I took the right deision before contemplate
Also you can see the new tile that I was talking before.


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Now in a diferent topic, a rant. Scout are so boring. They can only move one tile whiout hunting. That means they cover less territory. And since they are so fragile you have to stick to defensive terrain which means even less territory to cover.

In conclusion start with hunting is really really important now.


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Does your scout get any free wins on this difficulty?

How long before you tech Hunting? I see a nice Deer/Ivory/Sheep city when you do.
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(July 13th, 2014, 06:24)Old Harry Wrote: Does your scout get any free wins on this difficulty?

How long before you tech Hunting? I see a nice Deer/Ivory/Sheep city when you do.

Is emperor so there aren't any free win.

Hunting? I've no idea. It depends where I'll put the second city. I'm pretty flexible. I would like to go something like this:
Mining-Bronze-Fishing-Wheel-AH-Pottery. I could definitely put hunting before AH if I have to.

Btw OH are you by any chance dedlurking me? If so, I might actually start reporting seriously mischief


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Turn 9.




The lion move on the hill. Even if he hadn't I think I would have made the same move. I can't risk losing the scout just yet.


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Turn 10.




Not the most exciting early turns...maybe I should do some C&D?


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Turn 11.




New tiles!
One more post for the post count war!


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Turn 12.




Finish worker, forgot o rename him, I'm thinking maybe Lincoln.
Move worker to the corn tile.
Start Terrace.
smoke


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