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(SPOILERS) Retep watch Civ on tv

I was in game and the log said "gawdzak has retired from the game"
Does this means he has retired to AI? I'm on my break so I can't post much but if that is the case and something needs to be done (a.k.a reload) can someone post something on the tech thread?
If it doesn't mean anythinng then that is fine.


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OH the settler should be finish eot36, could be eot34 but the timing could be of with the techs. I more I think about the more I think settling for the deer/sheep is the best spot.

Skiping the wheel sounds interesting but then whiout roads I'll be losing the trade routes commerce.


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Super busy over th weekend.

Turn 18.
Scout reveals seafood.



Worker moves to the forest.



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Turn 19.

Worker moves to the FP puts 1turn on farm.



Scout reveals stone



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Turn 20.

Worker puts 1t on the FP
The first risky move of the game, moving to flat land.



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Turn 21.

Finish Bronze working reveal cooper. Where is it?






I almost miss it scared Signs are for dubious scout moves that I probably won't do.
I revolt to slavery.
The worker moves back to the forest.
Also in case someone didn't notice I'm building a workboat.

Now, I'm not so sure where to put my second city yet... contemplate

Also everyone but me has a size 2 capital. That is strong C&D right there.


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(July 18th, 2014, 19:38)retep Wrote: OH the settler should be finish eot36, could be eot34 but the timing could be of with the techs. I more I think about the more I think settling for the deer/sheep is the best spot.

Skiping the wheel sounds interesting but then whiout roads I'll be losing the trade routes commerce.

Settling 1s of copper would give you TRs neenerneener.

More seriously delaying wheel (eg) 10 turns loses 20 commerce, an extra pre-req on AH gains you ? beakers (I dunno - how many beakers is AH?) Its probably not worth it, but might as well check...
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Question:

When barbs enter borders? There are 8 players in this game. So barbs would enter when there are 17citites?

I just try to past my math to a sandbox and I never consider Unit costs. If it wasn't for unit costs I could get like 8 workers,6 quechuas and 4 cities for turn 51...


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Turn 22.




Worker start chop.
Azza scout.
Researching fishing.


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