Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[NO PLAYERS] Swimming in the Water, Lurking, and Laughing

(August 20th, 2014, 13:56)Elkad Wrote: Then how was NoScore a problem, since that's all it removed, at least in any version I used. (All scores set to 1 (1pt per wonder in the first version), and no demo screen).

Espionage gives plenty of info, but you have to spend resources on it for most of what it gives out, other than analyzing mission prices for stuff.

There was a bug in the version they used, so the demographics screen didn't work either.
I have to run.
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There were actually 2 games that used No Score mod. The first just muted the demo screen...and did nothing compared to tech trading or full diplo, and the other went further and essentially nuked F9, causing a crash every time you tried to access it. But as mack just said, the full data mining of every available resource that some do isn't as important as being able to make the right decisions with that info, and usually charts are enough. Charts don't even cost much, not even requiring the slider in most games, and maybe 1 turn of 10-20% slider if you need them unexpectedly.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Ahh, I remember reading the F9 crash game here.
All the noscore games I played in were elsewhere (CFC, tacgamer, etc). The initial versions gave 1pt/wonder, later it was just 1pt per civ, changing to 2pts if you finished researching a future tech. Demo screens didn't work at all in any of them.
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Yo guys! IC-TRs are good!
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Commodore, how big is this map?
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Very big.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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I wanna play a game on a map this big frown
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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(September 9th, 2014, 19:58)Krill Wrote: I wanna play a game on a map this big frown
Start a thread!
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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No time frown Maybe after the new year. That would give enough time for some other slaves kind people to basically finish the RtR mod civs, start techs and work boat beta release.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Reporting in this game really has gone downhill. Seems like it's Retep vs Gawdzak with Barteq as an unknown quality. With Gawdzak's Org and Byzantium vs Retep's Cha/Pro seems Gawd has the advantage. I'd guess Azza would be an easier neighbour to attack than Zanth or Gavagai though, maybe Retep could benefit there. Still, I think Gawdzak will come out on top here. Anyone got an underdog pick?
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