October 12th, 2014, 03:06
(This post was last modified: October 12th, 2014, 03:07 by Old Harry.)
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If your opponent has had more than 24 hours to play (not guaranteed if you're in a 3-way split) then I think its alright to double-move him. If you don't want to then I'll keep an eye on the timer.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
October 12th, 2014, 08:13
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(October 12th, 2014, 03:06)Old Harry Wrote: If your opponent has had more than 24 hours to play (not guaranteed if you're in a 3-way split) then I think its alright to double-move him. If you don't want to then I'll keep an eye on the timer.
I only know what can be seen from the pitboss portal, but did Zanth's war opponent get a chance to discover that they were in a turn split?
I have to run.
October 12th, 2014, 09:22
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(October 12th, 2014, 08:13)novice Wrote: (October 12th, 2014, 03:06)Old Harry Wrote: If your opponent has had more than 24 hours to play (not guaranteed if you're in a 3-way split) then I think its alright to double-move him. If you don't want to then I'll keep an eye on the timer.
I only know what can be seen from the pitboss portal, but did Zanth's war opponent get a chance to discover that they were in a turn split? Not sure.
And I of course don't mind a reload if this double move changes something significantly (and from what I know it should not)
October 12th, 2014, 09:24
(This post was last modified: October 12th, 2014, 09:25 by Molach.)
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Can't say I did.
I try to stay off Civ saturdays if I can.
No reload requested.
October 12th, 2014, 09:50
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Should I pause for MYKI or are we letting it roll?
October 12th, 2014, 10:21
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(October 12th, 2014, 09:50)Fintourist Wrote: Should I pause for MYKI or are we letting it roll?
I think yes
October 12th, 2014, 10:37
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Heh, I was not sure for which part you ment that "yes". Anyways, the game is still rolling with 40 mins in the clock. So if people see pause necessary then some still needs to stop it. (just in case it would come down to a reload my login is ok to use as I did not change anything)
October 12th, 2014, 10:47
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October 12th, 2014, 14:49
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(October 12th, 2014, 09:22)zanth Wrote: (October 12th, 2014, 08:13)novice Wrote: (October 12th, 2014, 03:06)Old Harry Wrote: If your opponent has had more than 24 hours to play (not guaranteed if you're in a 3-way split) then I think its alright to double-move him. If you don't want to then I'll keep an eye on the timer.
I only know what can be seen from the pitboss portal, but did Zanth's war opponent get a chance to discover that they were in a turn split? Not sure.
And I of course don't mind a reload if this double move changes something significantly (and from what I know it should not)
Well obviously don't double move him if he doesn't know you declared war on him . Sorry Molach.
A point of order for future war decs - anyone taking the second half of the turn should really PM your opponent to let them know they need to play earlier than expected next turn.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
October 13th, 2014, 11:49
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Can someone hook me up with the link to the new netnag info? thanks.
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