How is it going?
I've been trying out some micro plans tonight. This is the best I can really get, so I thought I'd lay it out. I had a couple of ideas to improve it, but none worked out:
-Improve cow first, still leaves 2b short of getting Wheel earlier
-finish the first warrior earlier: either shift everything back a turn or gives some really inefficient worker turns
-Grow to size 3 before worker: Only really makes sense if we put a mine up. But that already puts us a chop behind. Doesn't really improve the settler build, which is mostly with chops, just slows growth for more hammers into warriors.
-Getting a third worker before the settler might be an idea, haven't tried it. Doesn't really feel suited to Imp but it might work.
Anyway:
![[Image: 8FfE0Ow.jpg]](http://i.imgur.com/8FfE0Ow.jpg)
Improve pig first, switch to worker build at size 2, don't complete the warrior.
![[Image: HsWw3Xl.jpg]](http://i.imgur.com/HsWw3Xl.jpg)
Finish worker, then warrior. Put a chop into the settler.
![[Image: Pf67Btj.jpg]](http://i.imgur.com/Pf67Btj.jpg)
![[Image: EuWQFN5.jpg]](http://i.imgur.com/EuWQFN5.jpg)
Grow, put another chop in to complete the settler.
![[Image: 25aWeV2.jpg]](http://i.imgur.com/25aWeV2.jpg)
Grow for a turn, complete Wheel. Free worker puts a turn into a useless farm. Then revolt to slavery, chop into worker, put a turn into a road.
![[Image: PhnLT5X.jpg]](http://i.imgur.com/PhnLT5X.jpg)
32 hammers into the capital worker, that can be 1 whipped after growth. 2 workers to improve wheat, trade network then cow at new city.
I've been trying out some micro plans tonight. This is the best I can really get, so I thought I'd lay it out. I had a couple of ideas to improve it, but none worked out:
-Improve cow first, still leaves 2b short of getting Wheel earlier
-finish the first warrior earlier: either shift everything back a turn or gives some really inefficient worker turns
-Grow to size 3 before worker: Only really makes sense if we put a mine up. But that already puts us a chop behind. Doesn't really improve the settler build, which is mostly with chops, just slows growth for more hammers into warriors.
-Getting a third worker before the settler might be an idea, haven't tried it. Doesn't really feel suited to Imp but it might work.
Anyway:
![[Image: 8FfE0Ow.jpg]](http://i.imgur.com/8FfE0Ow.jpg)
Improve pig first, switch to worker build at size 2, don't complete the warrior.
![[Image: HsWw3Xl.jpg]](http://i.imgur.com/HsWw3Xl.jpg)
Finish worker, then warrior. Put a chop into the settler.
![[Image: Pf67Btj.jpg]](http://i.imgur.com/Pf67Btj.jpg)
![[Image: EuWQFN5.jpg]](http://i.imgur.com/EuWQFN5.jpg)
Grow, put another chop in to complete the settler.
![[Image: 25aWeV2.jpg]](http://i.imgur.com/25aWeV2.jpg)
Grow for a turn, complete Wheel. Free worker puts a turn into a useless farm. Then revolt to slavery, chop into worker, put a turn into a road.
![[Image: PhnLT5X.jpg]](http://i.imgur.com/PhnLT5X.jpg)
32 hammers into the capital worker, that can be 1 whipped after growth. 2 workers to improve wheat, trade network then cow at new city.