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[Spoilers] The Network assimilates ipecac, Ruff_Hi & Dreylin (Monty of Vikings)

(November 29th, 2014, 21:46)Dreylin Wrote:
(November 29th, 2014, 14:09)Dreylin Wrote: You'll also see that we had to knock down the research this turn. To maintain the 4t on Meditation I had to jink the tiles a bit - this turn we'll work the Incense instead of the Plains Hill Mine and that makes the difference. I also updated the "Plan" spreadsheet to account for less than 100% Science. Take a look and see if you see any mistakes.
Tweaked again; dropping to 60% for this turn will get us +5g and then we can run the last 3t at 100% at -1gpt and avoid rounding losses.
Nicely done. Just for me to get a feel: how much is the maintenance after AGG discount?

Oh, and NE-NW looks good too.
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Scouting first:


Starting to look like this might loop back around to The Hub, so maybe we should pursue that option to defog the NW.

NE-N next?

(November 30th, 2014, 01:02)ipecac Wrote: Nicely done. Just for me to get a feel: how much is the maintenance after AGG discount?

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OK, now I'm confused:


This is showing that we only got 20h from the whip!? I'm sure we had 23/30 and should now have 53/30 after the whip.

Anyone know what's going on here?
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NE-N it is. I have no clue too about the whip hammers shakehead
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Looking at thge pictures from T32 I'm not sure you did have 23 hammers in the wb. It looks more like you had 13.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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(December 1st, 2014, 17:17)Krill Wrote: Looking at thge pictures from T32 I'm not sure you did have 23 hammers in the wb. It looks more like you had 13.

And /that/ is because I am an idiot and we have no QC being run on our Plan document. alright

Chop sans Maths is only 20h, not the 30h we (I) had budgeted. duh

I now return you to your regularly scheduled programming; for your entertainment I have been ... a dribbling loon.
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One less bug for me to worry about.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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OK, scouting for the turn:


NW-NW next turn for the Scout, and a quick loop to the West for the WB, or do we want to head it East for long distance exploration?

Back on the home front:


I think we send the chop into the Worker at The Hub rather than into anything at the 2.5" Conduit, agreed?

Warrior has reached the Marble; do we continue East or bring him back towards the homeland?

We're still in the running for Buddhism; are we going for The Wheel afterwards?
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Looking into the fog, I don't think we can go E just yet, so NW-NW. Yes to chopping for the Hub, yes to Wheel next, and I think the warrior should go a little east so we get better info for future marble city, unless you have other plans for it.
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Part A (the destruction) of my Ethernet cabling task is available for shits and giggles.

[Image: Cabling-008.jpg]
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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