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Setup Thread - SMEG mod test game

Reveal resources, please.
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Just reveal the 5*5 area where the settler starts (hell it's trivial to do that).
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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sticky please.



I'd like a view of the starting area even if it doesn't matter as much without starting techs. wink
fnord
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Hey some things have come up in the family, soonest ill get this is thurs. I know excruciating it is to wait for the map, if someone else can do earlier I wont be hurt.

Else ill reveal the 5x5 starting area, and post shots asap.
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It'd probably take us that long to figure out a snake pick...

Hope everything will be OK for you Ceil, thanks again for the help.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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I won't have consistent time really til Monday anyway so I'm in no hurry.
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(March 22nd, 2015, 22:33)Thoth Wrote: sticky please.

+1
fnord
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Take your time Ceil, a small delay is fine with me.
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(March 22nd, 2015, 14:20)GermanJoey Wrote: Reveal resources, please.

Why?
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I've downloaded the latest mapscript, and I've seen this happen.

Sometimes Torusworld will give a player seafood in a second ring, single tile lake, and not visible. If you settle in place you can't improve it from the capital.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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