(It says 'Civ General Discussion', right? Not just 'things relating to actual games, current or planned'?)
So: a scenario, under Civ 4. Your civilisation is trapped in a box - completely walled in by a single-thick line of peaks. There is no way around it (no hidden passageways or water routes or the like). The Box holds a decent chunk of land, with resources and all, just... no exits. The AIs outside are as normal - just with your box in the middle of them.
My question is, what are your options? Obviously Spaceship, Time, and Cultural victories are still on the table (and probably easier, since you don't need a military). But what else? My thoughts:
-Exploration is probably limited to what your borders expose outside, at least until you can trade for maps. Is it possible to pop a Scout from a hut? If so, and if you pop the hut with your borders, that might get you a unit outside.
--Do borders operate as normal across peaks? How about religious auto-spreading?
-Depending on the shape of the Box, you might be able to culturally steal a city outside. For that matter, if the Box is U-shaped and a barb city spawns in the centre, an AI might take it and gift it to you! (Hey, it happened to me in Adventure 61 just now!)
-Assuming borders do go as normal over peaks, you should be able to meet the AIs, which means Diplo victory is on the table, too.
But what about military? Off the top of my head, you'd be entirely trapped until, uh, Flight? The various planes and missiles can cross the Box, but the only ground unit... do paratroopers still operate that way? I know they did in III, but I don't think I've used them in IV.
Is there any way to convince the AI to gift you a unit? How much damage do they have to take to gift you a city - could you bully them into it just with bombers? Is there anything at all useful in the espionage packet?
My thought is that, unless you get lucky with city placements, war-based options are off the table until you hit the very end of the tech tree. But... this is Realms Beyond! I'm sure you can tell me why I'm wrong.
So: a scenario, under Civ 4. Your civilisation is trapped in a box - completely walled in by a single-thick line of peaks. There is no way around it (no hidden passageways or water routes or the like). The Box holds a decent chunk of land, with resources and all, just... no exits. The AIs outside are as normal - just with your box in the middle of them.
My question is, what are your options? Obviously Spaceship, Time, and Cultural victories are still on the table (and probably easier, since you don't need a military). But what else? My thoughts:
-Exploration is probably limited to what your borders expose outside, at least until you can trade for maps. Is it possible to pop a Scout from a hut? If so, and if you pop the hut with your borders, that might get you a unit outside.
--Do borders operate as normal across peaks? How about religious auto-spreading?
-Depending on the shape of the Box, you might be able to culturally steal a city outside. For that matter, if the Box is U-shaped and a barb city spawns in the centre, an AI might take it and gift it to you! (Hey, it happened to me in Adventure 61 just now!)
-Assuming borders do go as normal over peaks, you should be able to meet the AIs, which means Diplo victory is on the table, too.
But what about military? Off the top of my head, you'd be entirely trapped until, uh, Flight? The various planes and missiles can cross the Box, but the only ground unit... do paratroopers still operate that way? I know they did in III, but I don't think I've used them in IV.
Is there any way to convince the AI to gift you a unit? How much damage do they have to take to gift you a city - could you bully them into it just with bombers? Is there anything at all useful in the espionage packet?
My thought is that, unless you get lucky with city placements, war-based options are off the table until you hit the very end of the tech tree. But... this is Realms Beyond! I'm sure you can tell me why I'm wrong.