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[No Players] Casual Commentary: 28 Lurkers Later

(July 27th, 2015, 11:49)Jowy Wrote:

This deal was sent to show interest in taking down Mardoc in the future with Fenn. I'll be sending a few more deals to make sure the message is received and understood.

WTF, they can add a timer on those deals? That's fucking bullshit.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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(July 27th, 2015, 17:12)Krill Wrote:
(July 27th, 2015, 11:49)Jowy Wrote:

This deal was sent to show interest in taking down Mardoc in the future with Fenn. I'll be sending a few more deals to make sure the message is received and understood.

WTF, they can add a timer on those deals? That's fucking bullshit.

Should the question be put in the tech thread? Let the players decide, maybe? popcorn
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They have the rules in first post of the thread.

Quote:All of these include an optional "in X turns"
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It's not different from what is done all the time with gold counters anyways?
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I doubt such extreme lengths of time were intended, but it's how the rule got rote.

I wouldn't have made the map like this if I'd realized the implications of their semi-diplo.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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That deal. Barf.
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That is fucking bullshit. All the downsides of full diplomacy with no opportunity to abuse people.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Any fucker tries to implement a rule like that in a game I'm playing, I'm going to find where you live and spend a long time working you over with a hatchet and blowtorch.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Quote:All the downsides of full diplomacy

I think the idea is to get rid of the two biggest downsides;

-time investment
-NAPs
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Fuck does it get rid of NAPs. An accepted deal, 80 turns into the future to attack a third party, is a de facto NAP between the two signing parties.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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