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PBEM70/PB29 signup/discussion

I'm looking to set up a game using RtR mod 3.0.0.1 (basically what is up now will be released as 3.0.0.1 when this game launches), with the following parameters;
  • 5 players with high PYFT rating.
  • Standard AI diplomacy
  • No city trading
  • No Tech Trading
  • No Barbs
  • No Events
  • No Vassal States
  • No Espionage
  • No huts
  • Quick speed
  • Monarch difficulty
  • Snakepick leaders/civs
  • See a 7x7 square centred on starting settler prior to picking

The map to be a Torusworld generated Highlands map using the following parameters;
  • 15% water (minimum)
  • 6% peaks
  • 48 tiles horizontal
  • 24 tiles vertical
  • Balanced strategic resources setting enabled
  • Small map size (only affects tech costs, maintenenance, number of builkdings for national wonders etc, not actual map size)

Aim of this game is two fold; quick testing for set up problems before launch of PB27, and to beat the ever living shit out of each other.

I'm reserving the right to ignore signups from players that I know have turn pace issues.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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As long as you don't mind my bringing down the average skill level, I'll play.
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Skill level > PYFT rating...for a given value and of skill. Welcome aboard.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Is there any flexibility with regards to the game speed? I would be interested in a game on Normal, but not Quick. No problem if the game parameters are already set in stone, though.

FWIW, my 'PYFT Skill Level' is through the roof. wink The PBEM 66 tech thread will show my recent thoughts on this topic.
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(August 2nd, 2015, 13:14)Krill Wrote: Skill level > PYFT rating...for a given value and of skill. Welcome aboard.

Yeah, of my many faults, no one can really accuse me of having a bad PYFT score. smile
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Well don't I feel sheepish. Meant < not >

DTG the aim as far as I'm concerned is to get to about t120 in two months, by then the game should be about concluded. It's a game to double check there aren't any bugs so it needs to move quickly and the game speed on normal would take too long.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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(August 3rd, 2015, 03:50)Krill Wrote: DTG the aim as far as I'm concerned is to get to about t120 in two months, by then the game should be about concluded. It's a game to double check there aren't any bugs so it needs to move quickly and the game speed on normal would take too long.

Fair enough. No way a normal game would finish that quickly.
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SSo is that a sign up? Just need two more if that's the case.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
Reply

(August 3rd, 2015, 14:42)Krill Wrote: SSo is that a sign up? Just need two more if that's the case.

Sorry, no. I'd like to, but I've played less than one game on Quick in BTS (subbing in PBEM 67) and 0 games of RtR, so it's one too many unknowns for me to play quickly and still have fun.
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Cool. TBH I haven't really got the energy for a full set up process so I'm probably just going to let it die.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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