I had a free class today and thought a bit about civ.
What do I want to tech after Myst and AH? The tech costs are all IIRC.
Poly+Mono(300)
I think I'll have a decent early tech rate and a good shot at Judaism. That's based on choosing high beaker cost techs, first access to Pottery and cottages and settling a silver mine in my second city. That gets me a religion for border pops if I fail on Henge or an opportunity to shrine if I land Henge. I'm not sure how realistic getting both Judaism and Oracle is.
Masonry(100)
Nets me a 1/4/1 stone quarry and access to Mono, GLH, Mids and TGW.
Med+Priest(200)
The Oracle.
MC (500)
Forges and the Colossus.
Writing (170)
OBs, for which we need sailing. I probably don't want any libraries yet. Access to Maths.
Sailing (100)
Possible OBs with Scipio. Access to GLH and galleys to explore a very water-centric map. If no OBs we can at least get IC trade routes. Too early for Moai probably.
Maths(400)
Chops, chops and more chops. We probably want Maths before we think about the Pyramids anyway.
So the 3 big options are Monotheism, Maths and Metal Casing. I think we're looking at getting to one of these between T60-70 with around 7 cities down. I think I like the idea of getting Maths and building the Pyramids before T80 best.
Monotheism is just too expensive and the benefits too small compared to the other options. I'd prefer to lock down the Mids instead of Judaism. Similarly for MC, I'd prefer being certain of the Mids over the Colossus and I think there's only 2 forges I really want straight away at that time, in the capital and the pig city. The chop bonus should be competitive.
So what about the smaller stuff?
I think the Priesthood detour is still worth it if we get the Oracle. The delay in tech is probably almost made up by getting the forge bonus on the Mids.
Sailing can almost pay itself back in trade routes by the time we reach Maths, so that should be good.
Masonry ... I guess the stone quarry is not really worth the delay in other techs. So it's a question of when do we want the wonders. I'm still on the fence about the GLH due to the OBs issue but you have to admit the map is well-suited for it. I still need to think about this, but at the moment I'm tempted to wait until after Maths, then chop out the GLH in the capital and the Mids in the pigs city. If that means we fail on the GLH we can save the forests for something else.
Something else wonders:
MoM - great obviously, Calendar could be pretty weak though.
TGL - particularly if we get the Mids.
Artemis - Again a plus with the Mids. Might be more something to slow build than chop out though.
Parthenon - More Mids synergy!
AP - I'm not sure if it's really worth it without spiritual. I would say you're pretty guaranteed Sankore as well ... but I thought that in PB18 too and Pindicator proved me wrong. If we get a prophet as the first GP and don't want a shrine or a GA then bulb Theo is the next option though.
Taj - might be too far away with the increased tech costs.
Paya - Need a specific plan.
SoZ - Not really something to prioritise I think.
What do I want to tech after Myst and AH? The tech costs are all IIRC.
Poly+Mono(300)
I think I'll have a decent early tech rate and a good shot at Judaism. That's based on choosing high beaker cost techs, first access to Pottery and cottages and settling a silver mine in my second city. That gets me a religion for border pops if I fail on Henge or an opportunity to shrine if I land Henge. I'm not sure how realistic getting both Judaism and Oracle is.
Masonry(100)
Nets me a 1/4/1 stone quarry and access to Mono, GLH, Mids and TGW.
Med+Priest(200)
The Oracle.
MC (500)
Forges and the Colossus.
Writing (170)
OBs, for which we need sailing. I probably don't want any libraries yet. Access to Maths.
Sailing (100)
Possible OBs with Scipio. Access to GLH and galleys to explore a very water-centric map. If no OBs we can at least get IC trade routes. Too early for Moai probably.
Maths(400)
Chops, chops and more chops. We probably want Maths before we think about the Pyramids anyway.
So the 3 big options are Monotheism, Maths and Metal Casing. I think we're looking at getting to one of these between T60-70 with around 7 cities down. I think I like the idea of getting Maths and building the Pyramids before T80 best.
Monotheism is just too expensive and the benefits too small compared to the other options. I'd prefer to lock down the Mids instead of Judaism. Similarly for MC, I'd prefer being certain of the Mids over the Colossus and I think there's only 2 forges I really want straight away at that time, in the capital and the pig city. The chop bonus should be competitive.
So what about the smaller stuff?
I think the Priesthood detour is still worth it if we get the Oracle. The delay in tech is probably almost made up by getting the forge bonus on the Mids.
Sailing can almost pay itself back in trade routes by the time we reach Maths, so that should be good.
Masonry ... I guess the stone quarry is not really worth the delay in other techs. So it's a question of when do we want the wonders. I'm still on the fence about the GLH due to the OBs issue but you have to admit the map is well-suited for it. I still need to think about this, but at the moment I'm tempted to wait until after Maths, then chop out the GLH in the capital and the Mids in the pigs city. If that means we fail on the GLH we can save the forests for something else.
Something else wonders:
MoM - great obviously, Calendar could be pretty weak though.
TGL - particularly if we get the Mids.
Artemis - Again a plus with the Mids. Might be more something to slow build than chop out though.
Parthenon - More Mids synergy!
AP - I'm not sure if it's really worth it without spiritual. I would say you're pretty guaranteed Sankore as well ... but I thought that in PB18 too and Pindicator proved me wrong. If we get a prophet as the first GP and don't want a shrine or a GA then bulb Theo is the next option though.
Taj - might be too far away with the increased tech costs.
Paya - Need a specific plan.
SoZ - Not really something to prioritise I think.