As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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[SPOILER] Krill rambles on

@Mardoc ... the awful luck Krill had during the round is emphasised by his *cough* language ... so quiet might be the best option. I swapped to headphones following the 2nd comment at home.
@Krill ... not offended, don't care either way, keep twitching my friend smile.

Edit. I find it fascinating to watch how others play Civ. Sullla gives a worker an order then returns to the worker to cancel the order before moving on. I do a global order cancel to my workers at the end of the turn (after noting what they are doing with a sign).

Krill uses the 'move and attack' option to get the battle odds. I use the 'hold down the alt key and hover over enemy stack' approach.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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I usually just use a combat calculator for each battle, so I don't have the risk of a misclick, but last turn I seriously didn't care what happened.

If I'd have been well and was playing the turn with that luck I would not have been so quiet, and I'm pretty sure that I'd have been banned from Twitch already.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Yeah, I've made the microphone a bit louder, but it's never going to megaphone loud.

Just waiting on TW and I'll play the next turn.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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For future reference. No easy way to split the land. Starting to wonder if attacking was the best choice, but meh that ship has sailed. I'm good for sucking up more land.





Yay for growth etc. 7.77% world pop (Me 125, World you can figure out for yourself).





I'm in denial about that GNP. Hope to fuck it's dtay or someone is about to rack up a Ren era tech so I get a bump in the KTB to 6% per player.





25 workers, 13 captured. Not sure there's ever been someone get that many free hammers this way?

I'm still rebuilding, but I think I'm going to have to find a way to get Machinery in the next 8 or so turns to have a good standing army to hold an artist bomb. Still just need more units to cover everything.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Battle against TW was straight forward: 90%+ battles and no losses, the city came with granary and lighthouse so just need to get it out of revolt, pop borders with Caste and then grow.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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125/0.0777 = 1608 pop worldwide. With 19 players remaining, average pop share would be 100/19 = 5.26%.

That is a completely insane number of workers to capture, holy smokes. How many of those were from TW, and how many from Tsargon?
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7/8 TW and 5 Tsargon. Tsargon didn't do anything wrong he just hedged that I wouldn't figure out where he moved them or had no reaction time. TW otoh...well actually by scattering his workers he may have saved himself 15 turns survival because I was chasing free hammers rather than beelining final city.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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TW, I see you're reading this thread. If you've got any questions, please feel free to ask them and I'll do my best to answer them or give any explanations I can for what happened this game.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Grew 8 pop last turn, growing 8 more this turn. Now at 8% world pop. Up to 44 food over second place with 2 turns to go to the self imposed deadline.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Any requests ahead of a T120 update (pic dump, F screens and overpics of homeland to be included), please post them now. Hopefully I'll have time on Wednesday to do it justice.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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