It's good to start in the corner. Don't have to watch our backs.
David ran in first to scout, he's the only one who starts concealed. Found enemies right away.
Jkaen activated the pod when he took cover behind the rocks. Oops.
Okay, so Berserkers, what are they? They are strong melee units that will run toward you every time you shoot at them.
That's why I started with a flash bang, so it'll only move a little bit. I was worried that it would melee attack if we shoot it while it's next to us, so the plan is to kite it around.
I set up the Kill Zone for Old Harry. It's a little risky to not move him to cover, but we're in a rough situation. He will hopefully get a shot every time the Berserker moves.
Brick made the first shot because snipers will lose accuracy the closer the target is. She missed though, not a great start.
Sunrise couldn't make the same mistake. He damaged it for 8 and... It didn't move. They've changed how Berserkers work. There goes that plan.
New plan: Kill the creature that's probably melee but we have no idea what abilities it has in XCOM 2. Hope that the other two don't murder our snipers who are standing out in the open.
Jkaen had a 97% chance to hit the Berserker, but can't kill it, so he launched a frag instead. It'll hurt the Berserker enough that Old Harry can kill it with Kill Zone when it moves, and he'll also get to fire at the Shieldbearer when it moves to find new cover.
Shit
Uhh, see the Berserker on the background? It parked up next to David and.. Did nothing. Praise be to Flash Bangs!
Old Harry got to take a shot at the Stun Lancer, but that also meant that..
He took a shot at Old Harry. Again, praise be to Flash Bangs! This one was real lucky.
The Shieldbearer didn't actually move, just used his shielding spell on the three of them. Looks like he still had low cover from the trunk of the tree we tried to blow up.
Old Harry took a free Lightning Hands shot.
David stuck his gun through its skull and still had a 4% chance to miss.
That's a Berserker down. We never found out what it can do. Not that I'm complaining.
We could move him, but then we can't use the sniper rifle. I took the 67% shot which would lead us to a decisive victory if it hits. It did not.
I doubled down on the "end the encounter this turn" plan with a coin flip from Brick. She didn't let me down.
Brian Shanahan and Jkaen managed to flank the Shieldbearer and killed it without needing help from Sunrise. What a shaky start, but we're still in this!
Next turn Brick threw out a Battle Scanner. We found no enemies, but confirmed those civs to not be Faceless.
Jkaen threw one to the other direction and OH NO
Even the civilian was an enemy. He transformed when we scanned him.
We have good odds to hit, hopefully it won't activate the pod near it though.
Old Harry and David took it down. Didn't activate the pod, thank god. Now we need to set up for the Queen fight, get reloads done and overwatches up.
Spent a turn to set up. Tried to keep people split to avoid the AoE smash attack. Only problem was that we lost sight on it.
Jkaen went in to check. If we can see it and attack it, then we can set up an overwatch trap and draw it in with Jkaen.
They saw him. We don't have anyone on overwatch. Wonderful.
Continued in Part 2.