Base Management: Suit Up!
![Click to resize (Javascript)](http://i.imgur.com/BIdddMf.jpg)
Been a while since I played. A new rumor for Resistance Contacts appeared. While very nice, I think we have to ignore it for now.
What we'll do first is grab the intel, build a radio tower, and contact West Asia to reach the next Alien Facility. Might lose out on the free contact cap increase![frown frown](https://www.realmsbeyond.net/forums/images/smilies/frown.gif)
We did some work on armors. After Alien Encryption research (the second one so far) finished, I chose Powered Armor next. In the Proving Ground I completed an EXO Suit and a Spider Suit.
After those I chose Mechanized Warfare which will probably allow us to build our own MEC's. Doubt we can afford them, but we were down to 3 Cores and we'll need at least 2 for Plasma Grenade and Skullmining once we have the supplies for them. The MEC project costs us nothing but time.
![Click to resize (Javascript)](http://i.imgur.com/mM9cuOn.png)
Month ended. We failed one mission, the one where Sunrise got grabbed by the Viper.
![Click to resize (Javascript)](http://i.imgur.com/UmUi3Fv.png)
Countering the breakthrough seems like a no-brainer. We're already hanging by a thread.
![Click to resize (Javascript)](http://i.imgur.com/tmsTcZG.png)
After building a radio tower in Eastern Europe, we could contact West Asia for only 40 intel. We have 175(!) after the rumor + research combo. And we're about to get more:
![Click to resize (Javascript)](http://i.imgur.com/6k2LXxK.png)
If we manage to rescue Dp, that is. He was captured back when the Berserker Queen first showed up (it knocked him unconscious), now we have a chance to get him back to our squad and he has info on the aliens!
![Click to resize (Javascript)](http://i.imgur.com/B0sYeQ4.png)
Here's the Spider Suit. It has a grappling hook, and the wearer gets to dodge (like Vipers). Gave it to our sniper Brick (Old Harry is still injured).
![Click to resize (Javascript)](http://i.imgur.com/YC5s9LU.png)
And here's the EXO Suit. It's a lesser version of the RAGE Suit, but still pretty nice. I did end up switching it from Sunrise to Lewwyn, cause Sunrise could use the utility slots.
![Click to resize (Javascript)](http://i.imgur.com/uznijfg.png)
We're rolling out with 2 grenadiers, 2 specialists, 1 ranger and 1 sharpshooter. Sunrise is back on medikit duty, but also has the Dragon Rounds cause he has a high hit chance.
These Rocket Launchers came out at a good time. Our frags just aren't cutting it anymore. Now we'll have at least two strong AoE armor-shredding cover-wrecking explosions.
Time to head out and save Dp101
![Click to resize (Javascript)](http://i.imgur.com/BIdddMf.jpg)
Been a while since I played. A new rumor for Resistance Contacts appeared. While very nice, I think we have to ignore it for now.
What we'll do first is grab the intel, build a radio tower, and contact West Asia to reach the next Alien Facility. Might lose out on the free contact cap increase
![frown frown](https://www.realmsbeyond.net/forums/images/smilies/frown.gif)
We did some work on armors. After Alien Encryption research (the second one so far) finished, I chose Powered Armor next. In the Proving Ground I completed an EXO Suit and a Spider Suit.
After those I chose Mechanized Warfare which will probably allow us to build our own MEC's. Doubt we can afford them, but we were down to 3 Cores and we'll need at least 2 for Plasma Grenade and Skullmining once we have the supplies for them. The MEC project costs us nothing but time.
![Click to resize (Javascript)](http://i.imgur.com/mM9cuOn.png)
Month ended. We failed one mission, the one where Sunrise got grabbed by the Viper.
![Click to resize (Javascript)](http://i.imgur.com/UmUi3Fv.png)
Countering the breakthrough seems like a no-brainer. We're already hanging by a thread.
![Click to resize (Javascript)](http://i.imgur.com/tmsTcZG.png)
After building a radio tower in Eastern Europe, we could contact West Asia for only 40 intel. We have 175(!) after the rumor + research combo. And we're about to get more:
![Click to resize (Javascript)](http://i.imgur.com/6k2LXxK.png)
If we manage to rescue Dp, that is. He was captured back when the Berserker Queen first showed up (it knocked him unconscious), now we have a chance to get him back to our squad and he has info on the aliens!
![Click to resize (Javascript)](http://i.imgur.com/B0sYeQ4.png)
Here's the Spider Suit. It has a grappling hook, and the wearer gets to dodge (like Vipers). Gave it to our sniper Brick (Old Harry is still injured).
![Click to resize (Javascript)](http://i.imgur.com/YC5s9LU.png)
And here's the EXO Suit. It's a lesser version of the RAGE Suit, but still pretty nice. I did end up switching it from Sunrise to Lewwyn, cause Sunrise could use the utility slots.
![Click to resize (Javascript)](http://i.imgur.com/uznijfg.png)
We're rolling out with 2 grenadiers, 2 specialists, 1 ranger and 1 sharpshooter. Sunrise is back on medikit duty, but also has the Dragon Rounds cause he has a high hit chance.
These Rocket Launchers came out at a good time. Our frags just aren't cutting it anymore. Now we'll have at least two strong AoE armor-shredding cover-wrecking explosions.
Time to head out and save Dp101
![Dance Dance](https://www.realmsbeyond.net/forums/images/smilies/sasmilies/dance.gif)