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PB37 Signup Thread

Because RB shouldn't be without a bog standard PB game, and PB34 is the only remaining one going, so here at the signups for PB37. We can't let a tradition going back 8 years come to an end, can we? Still need offers of a map maker.


Host: Caledorn/Normal PB hosting
Map maker: Mardoc
Mod: RtR mod 2.0.8.3
Mod Changelog: Available here


Starting date: ASAP (aim for within 1 week of snake pick completion)
Number of signups: 8-12
Leaders/civs: Snakepick, pick order randomised after sign ups closed
Snakepick start: once we reach 12 players, or by 24/3/17 (when Mardoc starts making the map) signups will be locked, whichever is soonest.


Difficulty: Monarch
Speed: Normal
Era: Ancient
Turn speed: 24 hours/turn (ingame clock adjusted to keep turns to 24 hours)
Vassals: off
TT: off
Huts: off
Events: off (broken)
Barbs: on, normal (Not raging)
Espionage: on
Diplo: AI-diplo
Double moves: Don't be a jerk aka normal RB double move rules. If in doubt or a newb, ask the lurkers.
Other:
* No city gifting or trading
* No using trade window to communicate (e.g. using letters or numbers in a way that could be interpreted something else than a real trade offer)
* All units start stacked on same tile
* Reveal all terrain in a 5*5 square centred on starting tile [amended 9/3/17@1724GMT]
* Reveal starts (the above revealed terrain) before snakepick


Map settings:

Everyone starts on the same landmass,
Islands available to settle for via coast,
150-175 land tiles on average per player,
Minimum 11 tiles via land between starting locations (basic guideline, can be more),
Everyone has plains hill start,
Toroidal map.


Signups:
  1. dtay
  2. Ventessel (AdrienIer as DL)
  3. Krill
  4. Gavagai
  5. Dark Savant (ipecac as DL)
  6. Germanjoey
  7. Couerva (Bacchus as DL)
  8. CML
  9. JR4 (DL requested)
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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You know what, I'm in. I can probably manage a single game, though probably sans much planning ahead.
Fear cuts deeper than swords.
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(March 6th, 2017, 19:57)Krill Wrote: Because RB shouldn't be without a bog standard PB game

Mod: RtR mod 2.0.8.1

This is a use of "bog standard" with which I'm not familiar... wink
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Wither Krill's John Handcock?
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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We've played more PB games at RB on RtR than base BtS so I feel comfortable with that statement.

Hey T-Hawk, want to see how min-maxing human opponents works out? :cute:
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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I'll throw my hat into the ring once I know the map maker and what the signups look like. Or not.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Is that actually true? Wow, I'd never have figured that. Guess you've done something right with the mod after all.

I was actually slightly tempted to sign up last night, but a clearer head today says I'd be happier to stay clear as always.
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Well, it's true if you count from when rtr existed, otherwise it's about even.

Could I tempt you with the opportunity to make the map?
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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The last time I made a multiplayer map was PBEM 2, and overlooked that I screwed over one player with no fresh water access. I haven't kept up at all with our modern standards for design and balance. Afraid I don't really think I'm your best candidate here.
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I'm in.

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"Solve a man's problems with violence, help him for a day. Teach a man to solve his problems with violence, help him for a lifetime." - Belkar Bitterleaf
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