Civ 6 Release and Update Discussion Thread
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I like the patch notes but I am glad that they left the science rate alone. Now I wonder about GG/GA stacking. I am playing another MP elsewhere and I will see soon whether GA still stack
And the reddit thread is claiming eurekas were reduced to 40%, which isn't in the patch notes.
Suffer Game Sicko
Dodo Tier Player (February 7th, 2018, 17:11)pindicator Wrote: And the reddit thread is claiming eurekas were reduced to 40%, which isn't in the patch notes. At livestream preview of expansion it happened: 40% eureka's. I guess that it comes with expansion and not vanilla. We shall see tomorrow when expansion comes out.
I'd really like it to just be in the expansion, China is already quite strong without buffing its eurekas. Bah.
I Think I'm Gwangju Like It Here
A blog about my adventures in Korea, and whatever else I feel like writing about. (February 7th, 2018, 17:50)Bacchus Wrote: So, does anyone understand what the drop in science yield per pop is about? Presumably they're trying to address the part of the playerbase that feels the tech pacing in the game is currently too fast compared to the production rate. Lots of folks don't know how to really game the system to churn out stuff quickly. There's a fair number of mods out there dedicated to slowing down the pace of the game. (February 8th, 2018, 11:02)Emperor K Wrote: Where can I find the Rise and Fall patch notes? http://steamcommunity.com/games/289070/a...5494326654 |
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