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[SPOILERS] Charriu and Zalson are fighting the honorable post count war!

Ok, time for backup plans. I've created "Emergency best plan so far". It needs refinement and testing, but what I do is the following:

I swap in a scout in T30 and T31. Worker Chocobo does not chop the third forest immediately, but moves to the corn to farm it with Sylph. After they finished they both move to the forest 1SE of them and chop it. From there everything stays the same as in previous plan. This delays everything by one turn. That way I'm only 1 warrior short.
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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Oof. Do we want a scout or a warrior?
"My ancestors came here on the Magna Carta!"

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I'm tending towards a warrior. The unexplored area behind the banana and ivory seem to be a lot of wood, so movement will be slow with a scout. A warrior will also have a better chance with the barbarians later.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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Sounds good
"My ancestors came here on the Magna Carta!"

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T27:

Not much to show since my units died, so I give you graphs. Also as an additional info RFS has grown to size 4 in the last turns.


[Image: Civ4ScreenShot0039.JPG?raw=1]

[Image: Civ4ScreenShot0040.JPG?raw=1]

[Image: Civ4ScreenShot0041.JPG?raw=1]

[Image: Civ4ScreenShot0042.JPG?raw=1]

I'm also working on my plan again, because I noticed that I will have an unhappy city in T51. Have to address that.
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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Really hope he double whips a settler or a worker. Otherwise, why?
"My ancestors came here on the Magna Carta!"

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How long is he city unhappy for?
"My ancestors came here on the Magna Carta!"

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The city would have been unhappy for two or three turns, depending on which city should be unhappy, but it does not matter anymore. I've prepared a new plan ("All Happy Max Growth") which surprisingly is better then the last plan. Here the main features:

  • 3rd settler: T47 (one turn better)
  • 4th settler: T56 (one turn better)
  • 3rd worker: T39 (one turn later)
  • 4th worker: 51 (one turn better)
  • Workboat ready for city 3
  • Border pop in 2nd city at T52 via barracks
  • 3 warriors one for each city and one scouting and coming back for 3rd settler protection
  • Granaries in both city
  • Revolt on T33
I've already tested it and it works. Main difference is that I grow to almost max size and double whip stuff.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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T28:

[Image: Civ4ScreenShot0043.JPG?raw=1]

I must say I feel a bit uneasy about the power graph. His production stayed at the level from last turn and he is still at size 4.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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He just got bronze working is all
"My ancestors came here on the Magna Carta!"

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