Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
[SPOILERS] GeneralKilCavalry and Irismono - Harmony Spawned from Discord

We know have Superdeath as Hannibal of Egypt. My first thought is to expect a chariot rush, I just hope we start far away.
Reply

Thought I should do some quick statistics while I'm still waking up.

FIN: 2 (SD and Gavagai)
EXP: 3 (Regent, DZ and Chum)
CRE: 1 (Al)
SPI: 1 (Commodore)
IND: 1 (Us)
ORG: 3 (Us, Chum and Al)
IMP: 0
PHI: 1 (Regent)
CHM: 2 (Commodore and SD)
AGG: 1 (Gavagai)
PRO: 1 (DZ)

With all the EXP civs I think we'll get our worker out a little slower then some, hopefully should catch up once we get our econ rolling. ORG was a popular choice because of the high difficulty I think. On Noble it's not really necessary, but we're on emperor. Personally wasn't expecting 2 CHM leaders, but looking at them it makes sense. I think Superdeath got exactly what he wanted, while Commodore was was walled into a corner. SPI pairs well with India, swapping civics even while not in a golden age is useful, and as long as he gets a religion the cheap temples would be good as well. I probably would have taken De Gaulle if I was in his position, but his choice is decent I think. GKC and I were expecting most of the FIN leaders to be gone when it came back around. So seeing both of the FIN that were chosen are aggressive is a little unsettling.
I don't really have any comments on PRO or PHI, AGG is very worrying but I'm somewhat calmed that there is only one of them.
Reply

Irismono and I have been discussing tech paths recently, and it seems like bronze working first with the following build order tends to work nicely:
Worker -> Warrior (Chop) -> Worker (Chop) -> Warrior -> Settler -> Skirmisher. Generally, our first city plant will come at turn 35-45, depending how the micro pans out. However, it seems to me that the common strategies mandate food first. Opening turns will probably involve a lot of calculation and simulation.
Reply

We are in! I can't figure out how to post a screenshot (because I'm stupid) but we're coastal, we've got a plains deer, a plains-hill-forest deer, a grass-hill pig, and a 1st ring fish. We are also on a river.
Reply

Our starting position. Floodplain tile to the left there, looks like we're on a peninsula of some sort, so edge of the continent.


Attached Files Thumbnail(s)
   
Reply

Sorry to burst your bubble, but the pig is a mistake from the original start, and I thought I had deleted it. Obviously not. We'll need to rehost and you will have to live of game and cod without the bacon.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
Reply

Oh well, just slows us down a bit long term. still a great start in my book.
Reply

[Image: fZIyiyX.jpg]

So, given our start, we decided that going hunting->BW->fishing is the optimal early tech path.
Turn 0:
Tech: Hunting 0/62
Oceantown Build: Worker 0/60

Turn 1:
Tech: Hunting 10/62
Oceantown Build: Worker 5/60

Turn 2:
Tech: Hunting 20/62
Oceantown Build: Worker 10/60

Turn 3:
Tech: Hunting 30/62
Oceantown Build: Worker 15/60

Turn 4:
Tech: Hunting 40/62
Oceantown Build: Worker 20/60


Turn 5:
[b]Oceantown Borders Expansion[/b]
[b]Switch to working a deer tile[/b]
Tech: Hunting 50/62
Oceantown Build: Worker 25/60

Turn 6:
Tech: Hunting 60/62
Oceantown Build: Worker 31/60



Turn 7:
Hunting Complete
Tech: Bronze Working 0/187 with  overflow
Oceantown Build: Worker 37/60
Reply

Hi this is Adler from discord also checking in as a dedlurker.
Reply

(April 23rd, 2019, 10:47)Adler Wrote: Hi this is Adler from discord also checking in as a dedlurker.

Welcome!
Reply



Forum Jump: