Posts: 5,633
Threads: 30
Joined: Apr 2009
(August 24th, 2020, 15:42)pindicator Wrote: (August 24th, 2020, 15:12)Cyneheard Wrote: (August 24th, 2020, 12:19)NobleHelium Wrote: I have asked a few vets if they are interested in joining, but so far nobody is biting.
Guilty as charged. But lurking the games is so much fun and so much less commitment....
If you make the map, I'll go back to playing.
I've literally never made a map. Are you saying I need to ignore Darrell's well-worn advice at the top of the page?
Seriously, if that's what it takes to make this happen, I can do it. I figure I'll just do the usual "make a lurker thread and they'll catch the obvious mistakes."
Posts: 8,629
Threads: 92
Joined: Oct 2017
(August 24th, 2020, 21:09)Cyneheard Wrote: (August 24th, 2020, 15:42)pindicator Wrote: (August 24th, 2020, 15:12)Cyneheard Wrote: (August 24th, 2020, 12:19)NobleHelium Wrote: I have asked a few vets if they are interested in joining, but so far nobody is biting.
Guilty as charged. But lurking the games is so much fun and so much less commitment....
If you make the map, I'll go back to playing.
I've literally never made a map. Are you saying I need to ignore Darrell's well-worn advice at the top of the page?
Seriously, if that's what it takes to make this happen, I can do it. I figure I'll just do the usual "make a lurker thread and they'll catch the obvious mistakes." cant make a map worse than our usual mapmakers..
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Posts: 8,022
Threads: 37
Joined: Jan 2006
(August 24th, 2020, 21:09)Cyneheard Wrote: (August 24th, 2020, 15:42)pindicator Wrote: (August 24th, 2020, 15:12)Cyneheard Wrote: (August 24th, 2020, 12:19)NobleHelium Wrote: I have asked a few vets if they are interested in joining, but so far nobody is biting.
Guilty as charged. But lurking the games is so much fun and so much less commitment....
If you make the map, I'll go back to playing.
I've literally never made a map. Are you saying I need to ignore Darrell's well-worn advice at the top of the page?
Seriously, if that's what it takes to make this happen, I can do it. I figure I'll just do the usual "make a lurker thread and they'll catch the obvious mistakes."
I mean I've made at least two maps, if that doesn't tell you it requires no real skill I don't know what does.
I've got some dirt on my shoulder, can you brush it off for me?
Bobchillingworth
Unregistered
This is basically a nostalgia game, right? Therefore, consider including the following:
* Forests in ocean tiles and/or on mountains
* Randomly generated terrain modified to somehow be even less balanced
* A "wonderland" filled with 20 floodplains grassland gems tiles, accessible only via Astronomy because the tech clearly needs a boost
* Chokepoints everywhere for a tactical experience
* Barbarian Submarines
Posts: 8,629
Threads: 92
Joined: Oct 2017
(August 24th, 2020, 21:36)Bobchillingworth Wrote: This is basically a nostalgia game, right? Therefore, consider including the following:
* Forests in ocean tiles and/or on mountains
* Randomly generated terrain modified to somehow be even less balanced
* A "wonderland" filled with 20 floodplains grassland gems tiles, accessible only via Astronomy because the tech clearly needs a boost
* Chokepoints everywhere for a tactical experience
* Barbarian Submarines
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Posts: 13,214
Threads: 25
Joined: Oct 2010
Well there's nothing wrong with forests on mountain tiles. They're good for thematic backdrops.
Bobchillingworth
Unregistered
It's also permanent bonus health. But you're correct, it's not anything to get worked up about. Just an oddity which fell out of favor long ago. Or possibly is still in common use to this very day, I stopped paying attention to most of the games here when they all transitioned to the increasingly incomprehensible Krill Mod.
August 24th, 2020, 22:46
(This post was last modified: August 24th, 2020, 22:49 by pindicator.)
Posts: 17,450
Threads: 78
Joined: Nov 2005
(August 24th, 2020, 21:36)Bobchillingworth Wrote: This is basically a nostalgia game, right? Therefore, consider including the following:
* Forests in ocean tiles and/or on mountains
* Randomly generated terrain modified to somehow be even less balanced
* A "wonderland" filled with 20 floodplains grassland gems tiles, accessible only via Astronomy because the tech clearly needs a boost
* Chokepoints everywhere for a tactical experience
* Barbarian Submarines
Suffer Game Sicko
Dodo Tier Player
Posts: 1,948
Threads: 19
Joined: Apr 2019
(August 24th, 2020, 22:25)Bobchillingworth Wrote: It's also permanent bonus health. But you're correct, it's not anything to get worked up about. Just an oddity which fell out of favor long ago. Or possibly is still in common use to this very day, I stopped paying attention to most of the games here when they all transitioned to the increasingly incomprehensible Krill Mod.
It was in common use until global warming got modded out.
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
Posts: 7,602
Threads: 75
Joined: Jan 2018
The main reason for forests on mountains was to prevent global warming. But global warming is disabled in our mods, so the forests are no longer needed
|