NobleHelium:
any thoughts on stuff
NobleHelium:
stone placement, whether we should change our scouting strategy
Gaspar:
do we think we have stone in the jungle area we did not unfog?
or south of jungled spices, nearer serdoa
i dont like the presence of stone on the map at all
NobleHelium:
yeah
i don't like it
i think both are possible
Gaspar:
i dont love serdoa as southern neighbor
but there really arent any great options this game
NobleHelium:
i don't love any neighbor given how small the map is
Gaspar:
yeah
next time we should trying hiring a mapmaker we trust and giving him specific instructions
Gaspar:
in terms of scouting strategy
i feel like trying to move in a general SW fashion is probably most likely to find the next neighbor
the question
is do we want to double back a bit and go west then south
rather than SW
i feel like direct SW is correct
but its debatable
NobleHelium:
about the stone placement
Gaspar:
yes
NobleHelium:
i think the possibilities are
1) stone is between each pair of players somehow
2) stone is in the middle and pindicator fucked up and placed it way too close to sd
3) stone is just in the general vicinity of each player
i think #2 and #3 are more likely than #1
because if it's #1
i don't see how that stone could be in the middle of sd and another neighbor
unless he really thinks we can compete for that stone somehow (would fall under the category of fucking up)
so if it's #2 that means we have stone to the south in the jungle
if it's #3 then the stone could be in the few jungled tiles we didn't defog
now, is it relevant if stone is in the stray jungle we didn't defog?
Gaspar:
i mean
we'll see those tiles well before we go for a theoretical mids
so I'm not sweating that
i guess the question is
if stone were in the tiles we didnt defog
would we change our settling plan
and i dont think so
its also plausible that marble is there
and stone is elsewhere
NobleHelium:
yes, okay
but i'm not sure we care about marble being there much
since it would just be for oracle
if we were to plant on it
Gaspar:
yeah
any marble wonders i want will come well after IW
NobleHelium:
we might tech calendar before iw, but it wouldn't be a big deal to tech iw as well at that point
Gaspar:
i guess yes
the point i was making was by the time im ready to build MoM, IW isn't a problem
NobleHelium:
yes exactly
Gaspar:
i mean
what id really love to do
is continue to send the scout out W to meet people
and somehow train a 2nd scout
to scout S
but thats not reasonable
NobleHelium:
well we're not training a second scout
Gaspar:
obviously
NobleHelium:
also if you really want to join a superdeath gmed game you can join but only after you name me the beneficiary to your life insurance
Gaspar:
lol
yeah i think we go to the tile serdoa's scout is on
idk if you noticed
but serdoa has also met someone else
NobleHelium:
no
we met him
so he hasn't had chance to put ep yet
Gaspar:
ok
NobleHelium:
i would say it is unlikely he has met someone else
since that scout looks like he beelined nw from his cap
all right so about the scouting
if we move se next turn
we reveal some coast tiles
then we move s
vs if we move onto the stone
we reveal the land tile sw of the stone
which looks to be a hill
then we move se
my point is
if we are definitely moving onto the tile s of serdoa's scout
i'm not sure it's worth it to move onto serdoa's tile next turn
because it doesn't reveal anything that the tile south of that will reveal other than two coast tiles
even though normally yes, we want to move onto the hill rather than the flat stone
and i'm pretty sure the tile se of serdoa's scout is a hill as well
Gaspar:
i just want to express how irritating it is on our reasonably sized map
we've met 2 players by t8
NobleHelium:
now it might be worth to reveal those two coast tiles
there might be seafood there
Gaspar:
well
the advantage of revealing those two coast tiles
is purely what it tells us about the shape of the coastline imo
NobleHelium:
well we know the tile 3S of silver is coast
Gaspar:
because we're not settling there whether there is food there or not
NobleHelium:
the tile W of that is probably coast
the tile 4S of clam is coast
so i'm not sure we're learning anything about the coastline either
Gaspar:
yeah
fair enough
maybe the stone is mirrored with the jungled spice
and pindicator thinks stone and a 3rd spice is equivalent
NobleHelium:
i will probably be a lot more pissed off if he makes an egregious resource mistake
rather than just the size of the map
Gaspar:
i think generically speaking
i am already pissed off
and anything else we find
NobleHelium:
not because the magnitude of the mistake is bigger
but because it is harder to make
Gaspar:
just continues the being pissed off longer
rather than allowing me to start getting over it
NobleHelium:
in addition to TOP 5 MISTAKES THIS GAME we can have TOP 5 FUCKUPS IN THE MAP
ok so the other option
if we do not continue south
is to double back and move west as you said
the upside to doubling back west is that we do not take the risk that we end up mired in the jungle for who knows how long
what do you think of that
Gaspar:
yeah
i mean thats why i mentioned it
but i think south and then west is probably smarter
it is plausible
i should mention
that we are reading too much into serdoa's scout position
and hes actually directly S of SD
rather than directly S of us
NobleHelium:
so you're saying that we should actually be checking further southeast for another neighbor
Gaspar:
im saying its not out of the realm of possibility
hence
we should probably prioritize S
NobleHelium:
okay so how are you envisioning the starting positions of the players then
is it two chevrons of three players stacked on top of each other
Gaspar:
because moving S will tell us more about the shape of the land than moving west will
NobleHelium:
maybe we have a southern neighbor and then a northeast neighbor?
Gaspar:
which will inform future scouting
i don't think thats necessarily the case
but i think its plausibly the case
NobleHelium:
and then one dude really far southeast?
i'm just saying
is the chevrons consistent with what you were thinking
or were you thinking of something else
Gaspar:
well
it could possibly be like 2 triangles
who knows what pindicator thinks is balanced
NobleHelium:
ok
so steeper chevrons
Gaspar:
ring or 2 chevrons is most likely
NobleHelium:
or maybe chevrons in the other direction
pointing up
Gaspar:
i mean we really have very little map knowledge
all we know for sure is that the players appear to be on adjoining blobs
NobleHelium:
ok
i agree that it's entirely possible that doubling back west could lead to a lot of space without a new player in it
so let's not do that
Gaspar:
if we were agi/wheel
or agri/mining
or agri/hunting even
NobleHelium:
and south is generally closer to us so uncovering those tiles are relatively more valuable
Gaspar:
i probably wouldnt be as focused on ktb
as i am
NobleHelium:
if we assume no idea of where we can meet additional players
no, i am super focused on ktb
Gaspar:
i mean
NobleHelium:
i am just not sure what the best way to go about that is
Gaspar:
for sure i think the most likely scenario
is that Serdoa is generally S-SE of us
and the next player will be generally S-SW of SD
but its definitely most likely by a plurality rather than a majority
therefore
we want to acheive the most map knowledge possible in the least moves
so we can increase our chances of guessing where the other players are
NobleHelium:
well the ring scenario would mean serdoa is basically due south
and then there is a player sw of serdoa
that is far due south of sd
i'm pretty confident that we'll find someone to the south somewhere. question is how much jungle we'll have to slog through to get there
well even in the ring scenario
serdoa could be the guy far due south of sd
Gaspar:
yeah
NobleHelium:
and then we have someone else due south of us
and actually those four positions are consistent with both a ring and chevron scenario
Gaspar:
obviously the simplest answer
NobleHelium:
in fact the ring scenario is just two opposite facing chevrons
Gaspar:
is just to ask him
NobleHelium:
so the question is whether the chevrons are facing the same direction or opposite directions
but either way
i agree that it is quite likely that serdoa could be southwest of us rather than south
Gaspar:
the same direction increases the number of interactions
the opposite direction is more elegant
NobleHelium:
sure but then you have one dude very close to the center of the map
and how is that going to be balanced
Gaspar:
yeah
i mean
if the middle looks like a shitton of jungle
then we can anticipate ring
NobleHelium:
i mean i'm still assuming that pindicator was sober when he made the map
Gaspar:
and goodies in the middle
and we hate pindicator more
if we escape the jungle and there's just jungle where N-S neighbors meet
then the chevron scenario becomes more plausible
i mean it could just be X--X--X
X--X--X
too
NobleHelium:
i hope you didn't really think that was going to come out correctly
Gaspar:
no
but i knew you'd know what i meant
NobleHelium:
well i'm assuming it's not two rows of three players
because we aren't aligned with sd
Gaspar:
i am also assuming that
but again
pindicator is from the pacific nw
he could have been high as balls making this map
NobleHelium:
i thought you were going to say that the canadian border is only a fake straight line so that he might think this is a straight line
Gaspar:
lol
NobleHelium:
i mean i guess another possibility is two columns of three players
with the offsetting that you mentioned
Gaspar:
yeah
thats also definitely possible
but same issues as with the straight lines
NobleHelium:
does tilted axis have north/south wrap but not east/west wrap
i forget
Gaspar:
no idea
NobleHelium:
i feel like it might have that
well the two columns wouldn't have the straight line issues
because we would be offset from sd
if you are talking about two offset columns
you were trying to show two offset rows right?
Gaspar:
yes
but you still have someone much closer to the center
NobleHelium:
yeah so i mean a 90 degree rotation of that
Gaspar:
no i get that
NobleHelium:
well there wouldn't be a real center
if it wraps
Gaspar:
yeah i guess thats fair
this is probably the sort of #content that is worth posting in the thread