![Click to resize (Javascript)](https://i.imgur.com/3MGSW2r.jpg)
I don't have a single 2-mover in my stack fml. Well, to be fair, I'd rather capture than raze that one.
![Click to resize (Javascript)](https://i.imgur.com/v5jWiop.jpg)
Mjmd concentrated his troops to GoldsmithSkags. I declared war and sent in the worker first to check for reinforcements.
![Click to resize (Javascript)](https://i.imgur.com/O2fG1VW.jpg)
This is what he had in range. If I go in and he gets to initiate combat, I lose. So I can't. But I will stay in war with him and tie his troops here to help OH.
Or I could sign a cease fire I guess, but not 10T peace. I need to be able to attack if he pulls his defenses away.
![Click to resize (Javascript)](https://i.imgur.com/nzs4KdH.jpg)
AT did indeed lose his capital this turn to Cairo. He's only got a unit here and there left. Will fall quick.
![Click to resize (Javascript)](https://i.imgur.com/kQTSYQK.jpg)
So I declared on AT. I want at least this city for nice buffer. Again 2 movers would be nice even if just knights, cause AT also has empty cities.
![Click to resize (Javascript)](https://i.imgur.com/n5BA2MU.jpg)
Power graph. OH has surged past Mjmd. Mjmd probably shitting his pants right now. Maybe he should have attacked OH when he had the advantage.
AT and Charriu both ruined their game trying to attack me, I'll be happy if we can add Mjmd to the list.