October 26th, 2020, 00:50
Posts: 7,602
Threads: 75
Joined: Jan 2018
I see two new game options coming your way.
"No barb water units"
"No barb cities"
But don't expect them for this PB
October 26th, 2020, 00:54
Posts: 6,863
Threads: 44
Joined: Nov 2019
(October 26th, 2020, 00:45)Amicalola Wrote: (October 26th, 2020, 00:43)El Grillo Wrote: I find managing barbs to be an interesting part of the early game, especially with the CtH mechanic which lets you use Settlers to consistently clear them. Without barbs you also devalue Hunting, remove the possibility of accumulating Heroic Epic experience, and remove the tradeoff between fogbusting and saving gold on unit supply expense. Barb city RNG is still pretty unsatisfying, and barb Galleys probably should just not exist, but animals and roaming units are fine in my opinion.
Pretty much sums up my thoughts exactly. I'd love to see a future CtH options for 'No Barb Galleys' (seriously, has anyone ever enjoyed that?)
Isn't the settler thing pretty much just an exploit at that point? I'm not saying there aren't skill related elements involved with barbs, I'm just saying if you lose a 90%+ battle early with a barb unit attacking an early city and it train wrecks your 4-5 month long game..........
100% yes to no barb galleys. Have no clue if it is possible.
October 26th, 2020, 01:03
Posts: 502
Threads: 6
Joined: Apr 2020
I'm willing to try no barbs, but I don't have a strong opinion on it. Does anyone know of a previous no-barbs game? I'm almost certain it's been tried before.
October 26th, 2020, 03:23
Posts: 8,293
Threads: 83
Joined: Oct 2009
Big fan of the free win vs barbs
October 26th, 2020, 03:58
(This post was last modified: October 26th, 2020, 03:59 by Charriu.)
Posts: 7,602
Threads: 75
Joined: Jan 2018
(October 26th, 2020, 00:54)Mjmd Wrote: (October 26th, 2020, 00:45)Amicalola Wrote: (October 26th, 2020, 00:43)El Grillo Wrote: I find managing barbs to be an interesting part of the early game, especially with the CtH mechanic which lets you use Settlers to consistently clear them. Without barbs you also devalue Hunting, remove the possibility of accumulating Heroic Epic experience, and remove the tradeoff between fogbusting and saving gold on unit supply expense. Barb city RNG is still pretty unsatisfying, and barb Galleys probably should just not exist, but animals and roaming units are fine in my opinion.
Pretty much sums up my thoughts exactly. I'd love to see a future CtH options for 'No Barb Galleys' (seriously, has anyone ever enjoyed that?)
Isn't the settler thing pretty much just an exploit at that point? I'm not saying there aren't skill related elements involved with barbs, I'm just saying if you lose a 90%+ battle early with a barb unit attacking an early city and it train wrecks your 4-5 month long game..........
100% yes to no barb galleys. Have no clue if it is possible.
I have some thoughts about this and would like to direct the discussion about free wins there: https://www.realmsbeyond.net/forums/show...#pid758588
October 26th, 2020, 04:40
Posts: 1,902
Threads: 7
Joined: Apr 2020
Seeing this meeting of PB51 people and impostors hehehe i want to play it even without dedlurker, even though it would be great to have one.
Preferences:
Tight map, like PB54 or PB49
Cilindrical
No tech trading/events/vassals/events
No barbs. Just remember the barbs taking a city in PB52 with a scout and warrior defending it, its not like we were going to last much more but that buried us.
WW yes
Inflation yes
October 26th, 2020, 07:49
Posts: 8,293
Threads: 83
Joined: Oct 2009
(October 26th, 2020, 04:40)vanrober Wrote: Seeing this meeting of PB51 people and impostors hehehe i want to play it even without dedlurker, even though it would be great to have one.
Preferences:
Tight map, like PB54 or PB49
Cilindrical
No tech trading/events/vassals/events
No barbs. Just remember the barbs taking a city in PB52 with a scout and warrior defending it, its not like we were going to last much more but that buried us.
WW yes
Inflation yes
https://docs.google.com/spreadsheets/d/1...edit#gid=0
October 26th, 2020, 08:32
Posts: 1,902
Threads: 7
Joined: Apr 2020
October 26th, 2020, 11:20
Posts: 7,602
Threads: 75
Joined: Jan 2018
(October 26th, 2020, 00:50)Charriu Wrote: I see two new game options coming your way.
"No barb water units"
"No barb cities"
But don't expect them for this PB
I hate to interrupt this game setup, but those two game options do exist now.
October 26th, 2020, 12:25
Posts: 13,214
Threads: 25
Joined: Oct 2010
(October 26th, 2020, 01:03)Lazteuq Wrote: I'm willing to try no barbs, but I don't have a strong opinion on it. Does anyone know of a previous no-barbs game? I'm almost certain it's been tried before.
Most games pre-2015 were played with no barbs.
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