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[PB56] NobleHelium Tells It Like It Is

Geez, after reading the tech thread I'm impressed with your saint-like patience; if it were me, I'd have told off Mjmd and stormed out into the night.


Tempted to ded-lurk your thread out of vicarious spite, and also to bring down the aggregate skill level with Warrior God Serdoa participating.
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(November 1st, 2020, 14:06)Bobchillingworth Wrote: Geez, after reading the tech thread I'm impressed with your saint-like patience; if it were me, I'd have told off Mjmd and stormed out into the night. 


Tempted to ded-lurk your thread out of vicarious spite, and also to bring down the aggregate skill level with Warrior God Serdoa participating.

nod

The name of the lurker thread doesn't help either.  duh
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(November 1st, 2020, 14:13)Rusten Wrote:
(November 1st, 2020, 14:06)Bobchillingworth Wrote: Geez, after reading the tech thread I'm impressed with your saint-like patience; if it were me, I'd have told off Mjmd and stormed out into the night. 


Tempted to ded-lurk your thread out of vicarious spite, and also to bring down the aggregate skill level with Warrior God Serdoa participating.

nod

The name of the lurker thread doesn't help either.  duh

Is it that bad that i need to change it? Just a poke at the known shark is all.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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The lurker thread title should be neutral, I think.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

Buy me a coffee
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[Image: 0MZfFGQ.jpg]
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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So I should pick Nebuchadnezzar?

What are the total land tiles / map dimensions (width x height)?
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(November 2nd, 2020, 23:29)NobleHelium Wrote: So I should pick Nebuchadnezzar?

What are the total land tiles / map dimensions (width x height)?

[Image: Qk6Ts37.jpg?1]
This should be fairly accurate
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Okay, what are the map dimensions?
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(November 3rd, 2020, 00:21)NobleHelium Wrote: Okay, what are the map dimensions?

is there an easy way to find that out?
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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You can Google the normal size for your chosen mapscript and map size (although maybe this is only available for Standard size - if you generated it with Large size then that may not be available) if you used one of the standard map scripts. Otherwise you can take 1-mover and do a GOTO around the map with it revealed (if there is no land path then you can add in some land temporarily without saving, or you can give yourself Calendar to get the full world map without revealing it) and count how many turns in each direction. Halfway through it will flip around and you can double it.

But you really ought to know the size of the map before you start working on it.
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