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PB56 Organizing Thread

(November 3rd, 2020, 17:38)El Grillo Wrote: Superdeath, could you also tell us the map dimensions and what the world-wrap is? Apologies if you've posted that info already, but I didn't see it in the thread.

Torid, and map dimensions via go-to is 25/26 or so roughly for the mid point where it swaps back... so, 50/52? However that fits into the calculations..
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Are you saying it is a square map?
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Is it a square?

Edit: Crosspost with Noble.
Past Games: PB51  -  PB55  -  PB56  -  PB58 (Tarkeel's game)  - PB59  -  PB60  -  PB64  -  PB66  -  PB68 (Miguelito's game)     Current Games: None (for now...)
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(November 3rd, 2020, 18:00)NobleHelium Wrote: Are you saying it is a square map?

Saying that when i put land down going both north/south and east/west both ways ended up being 25/26 tiles before it swapped. Being a Toroidal map it wraps both ways.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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(November 3rd, 2020, 17:53)superdeath Wrote:
(November 3rd, 2020, 17:38)El Grillo Wrote: Superdeath, could you also tell us the map dimensions and what the world-wrap is? Apologies if you've posted that info already, but I didn't see it in the thread.

Torid, and map dimensions via go-to is 25/26 or so roughly for the mid point where it swaps back... so, 50/52? However that fits into the calculations..

I looked at the world builder file that SD provided. The map dimensions are 52/52
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Also if you want I can prepare the map for Ramk later.
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Lazteuq --- ?/Byzantium
Jowy --- ?/Carthage
giraflorens --- UP
Amicalola --- ON DECK
Ruff_Hi
vanrober + Chumchu
NobleHelium
Mjmd
civac2
Mr. Cairo
El Grillo
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We need time for this election. It's an important decision and we must think about it.
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Maybe you should raise/lower the map dimension on 54/54 or 50/50, see http://www.realmsbeyond.net/forums/showt...#pid729205

Edit: Or at least you should test if this flickering occurs. If all plots nearby are land the flickering texture may be hidden in the ground.
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I will look at that. I did the map back then and should be able to find that quickly.
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