November 8th, 2020, 07:48
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(November 1st, 2020, 04:13)Charriu Wrote: We now have 5 (soon 6) games of CtH running. The traits haven't changed much except for minor changes to Protective and Aggressive from PB53 onward. I will soon (T100) be able to reveal more and interesting data from my tracking tool in PB54s lurker thread. But before that happens I want to take the chance and collect some unspoiled data from you players and lurkers of this mod. For this I provided this survey, which should be fairly quick to fill out:
CtH 1.5 Pre-Tracking Survey
Thanks in advance for all the feedback and thank you for playing this mod.
As a small reminder I will close the survey on T100 of PB54. Anybody who wants to participate has to do that before that .
November 8th, 2020, 19:01
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(November 7th, 2020, 15:08)Charriu Wrote: (November 7th, 2020, 14:19)NobleHelium Wrote: Starts cannot reasonably be changed after players have picked.
I only changed one tiny bit in the starting area. I tried to address the "ugly river" syndrom as best as possible without changing any yields or movement restrictions.
Well sure if there is no change in yields then it's not a problem.
By the way the river problem is caused when you try to draw impossible rivers, i.e. two rivers running headlong into each other. Draw rivers in logical directions to avoid the problem.
November 8th, 2020, 20:36
Posts: 6,126
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Joined: Apr 2006
two rivers running into each other is no problem at all. I will post a pic later.
maybe much much later.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
November 8th, 2020, 20:37
(This post was last modified: November 8th, 2020, 20:39 by NobleHelium.)
Posts: 13,227
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I am not saying two rivers running directly into each other is always a problem. But problems are caused by things like that. There's also no reason to draw an illogical river, it just looks bad.
November 8th, 2020, 20:46
Posts: 6,126
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The river edit feature in WB sucks. You have to delete the offending ugly bit and redraw.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
November 8th, 2020, 20:46
Posts: 6,126
Threads: 130
Joined: Apr 2006
BTW ... is this game starting?
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
November 8th, 2020, 20:55
(This post was last modified: November 8th, 2020, 20:55 by superdeath.)
Posts: 8,707
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Just awaiting Charriu's sending of the holy map to Ramk
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
November 9th, 2020, 10:56
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November 9th, 2020, 11:01
Posts: 8,293
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Thank you for your hard work
Now let's make this an entertaining game.
November 9th, 2020, 11:03
Posts: 7,602
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(November 9th, 2020, 11:01)Jowy Wrote: Thank you for your hard work 
Now let's make this an entertaining game.
Well Superdeath did the heavy lifting with the map. Me and others only gave feedback.
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