November 19th, 2020, 06:55
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My X alternate to share food was pre ruff settling. I actually like 3S1W now. Leaves open a filler spot and gets to steal / share food from Gin and Tonic which once we have Calendar is going to just have boatloads of food. Agree with Mig that islands are way more important. Everything else mainland I think is filler at this point. Ok with fur first, because unhappy faces
I also like Daiquiri as a natural spot for a market and it has enough food to work 4-5 specialists if it steals some of the caps food. Means need to lay off whipping there until market. I'm fine with a later golden age for a shrine. My shrine in PB52 was worth at least 10% more research for the entire game, which is a lot.
Its too early in the morning for my brain to nitpick builds, but whatever Mig said about stuff.
November 19th, 2020, 17:44
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Big news for T90 is that Lewwyn got the Pyramids which is a bit scary, and also that barb spear Will Not Fuck Off and has moved back into the city. We might have to wait for our other axe to arrive. GO AWAY PLEASE.
Yep, Daicquiri can build a market after its library and currency to pump out a second GP ASAP after the prophet.
We settle fur island in two turns! Unless it has literally no seafood, in which case we might not. Still might, will see how I feel. Wheat island has a settler being built at Negroni currently, which will be whipped soon.
That was exactly my reasoning about the monument in Margarita. I think winning the culture war in the jungle is a big deal, and it only takes 2 turns, so I am going to finish the monument. Meanwhile in Purple Rain, the monument takes 14, not 8 turns (am I missing something?), so I'll probably have to whip it. It's a shame but is what it is I guess. The granary won't be too far behind.
I like that filler city, it'll be one of the early ones after we get the islands settled!
Also it felt bad but I 2-whipped an axe at Pisco Sour. Overflow into either a lighthouse (it works a lake now too) or a library, leaning former. Emergency chariot can still be whipped. We are climbing in power rapidly even despite our lost units at Gin and Tonic, and are now 4th! Also an axe and chariot finishing at end of this turn. We can probably slow down in military for a little while now, and get back to workers and settlers. I have started a barracks build a Moscow Mule, which will be our military pump for some time.
November 19th, 2020, 19:10
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(November 19th, 2020, 17:44)Amicalola Wrote: Meanwhile in Purple Rain, the monument takes 14, not 8 turns (am I missing something?)
No you're right, I applied the 100% bonus twice in my head
Without looking at the details, lighthouse >> library at Pisco.
Yeah, we'd really prefer pyramids elsewhere... do you know where it is (check world top cities as well)?
How competitive are we set up for a Mom run? Would have to be Negroni with the 4 forests remaining. Prechop and engineer some overflow, don't know if there is still time for a cascade. Calendar before currency could work with the jungle resources.
November 20th, 2020, 04:20
(This post was last modified: November 20th, 2020, 04:31 by Amicalola.)
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I had been hoping our fur island had a seafood because Civac's does, but it appears not. ![frown frown](https://www.realmsbeyond.net/forums/images/smilies/frown.gif) I did however, decide to put our settler on the fur island anyway, because I noticed this galley; it's probably nothing, but I got spooked. Hopefully it's not military and razing our fur city straight away.
We also finally got the barb city back this turn! Thank god that spear moved away. Had to sacrifice the uberaxe slayer, but it was worth it. Man, that uberaxe cost us something like 100 food, 15+ monument turns, 2 axes, and a chariot. Crazy.
Pyramids were in Cumberworld, Lewwyn's capital. If we and Superdeath partition him, we should get it. That's the only bright side I see. It's not razeable.
Not sure about the MoM run. Negroni could probably do it, but we are crawling to currency as it is, and a) I suspect someone could get there before us, b) it would make the crawl even slower. I don't think we can support it. I think we just need to play the slow game and keep growing and cottaging and expanding across islands. At least until currency, and/or circumnavigation.
Edit: I realised right after this that there could potentially be seafood available if we settle on the furs. God I'm dumb. ![banghead banghead](https://www.realmsbeyond.net/forums/images/smilies/banghead.gif) I am also going to spend a few minutes tomorrow making the Info Post up-to-date and prettier; no point having it otherwise. Posting here to keep myself accountable.
November 20th, 2020, 04:58
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Check with the WB next turn if there is seafood.
You play after Lewynn, right? (You should maintain that split) So if he hasn't offloaded a settler and unit next turn already you can still move thesettler.
November 20th, 2020, 05:40
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I'll make sure I continue playing after Lewwyn for the forseeable future.
November 20th, 2020, 09:13
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Island with only 1 settling spot + no food for that spot = GKC forgot to add food!
I'm not anticipating food that the beaver can reach. Ya never know though
So is it worth settling still? Well we are already there and I doubt that Lewwyn galley is there to raze a city that doesn't exist yet, meaning they also probably don't know there is no food / want the beaver that badly. It is essentially worth 2 happy with markets, so probably worth settling and then complain about it a lot.
I still think we go currency first, but it is important to realize we are next to the current leading player playing Rome. (Gavagai while leading on pts landed Oracle so Civac is #1 in my view). Therefore I would say construction after currency. While you don't need more military per se right now, I would keep building some. Make AT look more appetizing than us. Plus you know the whole 3 borders to defend thing. I would say now is about the time for more libraries in cities with developed cottages. Try to get those out before researching math.
November 20th, 2020, 16:30
(This post was last modified: November 20th, 2020, 16:32 by Amicalola.)
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Turn 92 (575 BC) [Reporting format shamelessly stolen from Tarkeel in my 56 thread]
I am glad we got this spot, even without seafood. Lewwyn's galley is right there, and I think it was heading towards us. Lucky timing. Genuine question GKC: Was this spot meant to have no seafood? It's not a huge deal, and the only reason I really care is that Ruff's fur spot obviously has it. I am curious though.
Speaking of which, I am thinking of trying to get Civac/Ruff's (I think it's basically just Civac now) fur spot, probably the city after our island city (please God let there be seafood there at least). Our settler hops on the boat for the big island next turn from the port of Espresso Martini.
Also just throwing in a screenshot of our power recovery, because it's cool.
Finally, Lewwyn revolted to Representation this turn (eating a turn of anarchy), so he's gonna get to construction before us most likely. Hopefully he attacks Superdeath and not us, and we can swoop in halfway. I tend to agree with Mjmd that we need to go currency->construction->calendar in order, unless wars break out that don't include us. I feel as though we are in a middling position right now; not driving the game, but also not one of the food players. I'd feel much better if we didn't have so many neighbours.
I'll need to have a look to work out where libraries can go. Our GNP is appalling right now, but we are growing a lot of cottages and have several cities just starting up.
November 20th, 2020, 17:08
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If it isn't a vital contested site (civac fur) I would not settle it atm. Workers, libraries, and military. If you don't have a lot of chops planned it may very well be worth whipping in a lot of libraries first even if that is a ways away so your more efficient with what gold we do have.
Also, like in Daiquiri you can hire scientists if your up against happy cap / don't have good tiles for them to wok.
November 21st, 2020, 05:42
(This post was last modified: November 21st, 2020, 05:42 by Amicalola.)
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Turn 93-4 (550-525 BC)
Lewwyn declared war on SD and sniped 2(?) workers on their border T93. Then on T94, he built the Hanging Gardens on top of his Pyramids. We might have to rescue Superdeath earlier than planned. Hopefully Carthage still has some bite.
Starting to worry our big island doesn't have other seafood either. That would be pretty rough.
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