December 7th, 2020, 18:35
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(December 7th, 2020, 06:22)Serdoa Wrote: (Blood for the blood god!)
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
December 7th, 2020, 20:41
Bobchillingworth
Unregistered
I already mentioned this in chat, and I think you're skilled enough and cognizant of the danger to avert it, but do bear in mind that RB's history is full of promising games which were sabotaged when one player initiated a successful rush but pulled back before finishing off their opponent, leaving them with nothing better to do then build troops and counterattack at the worst possible time.
December 8th, 2020, 14:58
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Misclicked a worker this turn.
December 8th, 2020, 15:36
(This post was last modified: December 8th, 2020, 15:36 by NobleHelium.)
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OK, what are the odds I can get a reload for the misclick?
Two workers are selected near the bottom of the screen. One of them should actually have headed north along the road. This is still very early in the game so the worker turns are important. civac played his turn while I was playing mine so loading to his logout should fix the issue and not require anyone else to replay. I did not engage in any combat this turn and all other moves would be repeated. I am at war with AT though so I don't know if he'd object specifically.
December 8th, 2020, 17:03
(This post was last modified: December 8th, 2020, 17:04 by NobleHelium.)
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Well I might as well do some reporting at this point.
Here is the situation after the reload and corrected worker move. I also modified my preemptive (one could even say presumptuous) dotmap.
As you can see in the sign, AT whipped Stonehenge on t45 which meant that we had to go all-in on the attack, because Stonehenge on our border this early in the game is something that we cannot abide. That would be very annoying to deal with, and also the fact that he did such a whip means it will be substantially easier to take the city than if he had whipped two quechuas as I had previously assumed. It also means the city is actually worth taking instead of just being pretty bad. You could say Stonehenge is redundant for us, but it still helps increase our cultural control over the areas around our cities and does eventually produce a prophet. Also yes, we were wrong about AT not having AH and he did get one chariot out of his capital before we razed his horse city.
In general we are just producing units everywhere. For sure this is a huge deviation from the peaceful expansion game that we would otherwise play, but I'd say our hand was forced when Stonehenge was completed. Of course we also have to be wary about possible attacks from the northwest or the south. Amica did settle a city to claim and hook the copper, and he may have horse with his previous settle.
December 8th, 2020, 20:05
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Inca built Stonehenge? Isn’t that antisynergistic? Or did the terraces get changed?
I have to run.
December 8th, 2020, 20:20
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(December 8th, 2020, 20:05)novice Wrote: Inca built Stonehenge? Isn’t that antisynergistic? Or did the terraces get changed?
i believe they got changed to now be a fresh water source.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
December 8th, 2020, 20:39
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(December 8th, 2020, 20:05)novice Wrote: Inca built Stonehenge? Isn’t that antisynergistic? Or did the terraces get changed?
Terraces are now a fresh water source and they cost 45h instead of 60h. You can also get them discounted with EXP.
December 10th, 2020, 11:26
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Serdoa, I looked at the turn but didn't play it (other than the scout move). Let me know if you're around however briefly in the next few hours, this is a very important turn for us. And I don't quite understand what you wrote in chat.
December 10th, 2020, 11:49
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I'm around for the next 6 hours an can add more time if needed. But I see that Ruff also has to play so no hurry
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