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[SPOILERS] Kaiser and TheArchduke are nice and friendly neighbours

WC Congress vote. In any case, I pmed you, we need to vote double admiral points. I am quite sure others will vote it down if they can.
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Finally a bit of time.

@Kaiser

- If we do not catch each other today. You pinned the niter in my lands. Could you pin the niter on the northern island and the southern continent? Would make our settling decision easier.
- I am not overly impressed militarily by the other players. Norway seems passive, Indonesia did not even manage a high mil rating. I think the most likely outcome of the 2vs1 is a stalemate.
- I have a slight preference intervening against Carthage as I think Russia will take enough sufficient damage so that they end up being our biggest threat. 
- I do not get why Indonesia is trying to conquer cities, it should raze them. Anything we take should be razed.
- My current plan would be that you stay defensive fueled by Crusade near old Mohenjo Daro and watch my flanks and I go full on berserk mode on Carthage. If I can manage to raze the 3-4 cities on his west end he is out of the picture.
- Any money that pours in from now on goes into the warchest. No exceptions! The use of a second lighthouse on my end is doubtful. I will calculate it though.
- I need to build about 8-10 more quads as a next patch in about 10 turns. Maybe earlier, my science is too high.
- I may look scary with my science and income but England is standing on very weak legs, make no mistake about it. We need to put some damage on Carthage or Russia. And hope that suboptimal is as always his own worst enemy.
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I think you mean me

I will check again, but I am sure that I checked and there were none additional Niter visible yet on these islands.

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Whoops. Corrected.
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Oh my.
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Turn 103, obvious report time. Be aware, do not do this at home. England is in a terrible state as we spent a bit too much time on a senseless galley war (for both sides) over Akkad. Happens.

Anyway. My core.

   

Open Government is the only city which has serious production, basically a science powerhouse thanks to a decent campus and RND. A lighthouse will be built, then a trader, builder and somewhere 2 more quads.

   

Official Visit as with many other cities is 2-3 builders away from a decent production. There is a point to be made for 1-2 strategic builder buys with monumentality especially with apprenticeship coming around. A lighthouse will help by enabling more trade.

   

Economy drive is being upgraded with a builder and tries to push out a trader to get income further up.

   

The Right to know, still being established, one of the few decent production cities down the line. A crucial builder is done in 3 turns, who will probably improve Official Visit.
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Big Brother, desperately needs a lighthouse for any decent growth or size.

   

2 decent tiles but quick to be established, a very fine harbour done in 6 turns to help science and income further along.

   

Compassionate Society has bought a lighthouse last turn. Needs a lumbermill and a mine, will engage in quad production as soon as possible.

   

At least the gold bonus on foreign continents works. Founding cities does not, I should have never have conquered anything. Anyway, doing the honours is very worthwhile for science and with a builder could be very, very productive.
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Military assets:

North:

2 galleys
3 promoted galleys
1 quad
1 promoted quad
1 great admiral who can make a fleet

South:

6 galleys
1 promoted galley
2 quads
1 promoted quad

This makes 12 galleys and 5 quads. A good fleet needs about 7 more quads.

Target A

Good access, attackable by sea, burnable, main competitor. Revenge factor optional.

   

Good base to strike from, one city is not attackable, only ally of main competitor. Probably busy with enemies.

   

Any other target is cuckoo as the supply lines are too far away.
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I think you should offer a DoF to Russia. Carthage is the much better target for us.

Great Admirals will be crazy. It will only get better for us.

+3 CS

   

more gold

   
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How will the game proceed when all the medieval GA are claimed ( how many are there). Will it propose the next area ones ?
How many points per turn are the next competitors earning. Any chance for them to get any (In a decent amount of time ) or you will collect them all.
Surprising that a majority had voted for more GA. ..
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