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FFH Adventure 9 Potluck Takeover

Sounds good!
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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(May 6th, 2021, 06:14)Qgqqqqq Wrote: You don't want random/random, Bob?


Considered it, but who could resist all them seafood resources? Yeah, that's what I'm interested in, fish & stuff.
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You know, that's probably wise. I'll take an Immortal save, please. Should still be plenty difficult, and surely it's more fun to read about a slow death than a massacre. wink
Past Games: PB51  -  PB55  -  PB56  -  PB58 (Tarkeel's game)  - PB59  -  PB60  -  PB64  -  PB66  -  PB68 (Miguelito's game)     Current Games: None (for now...)
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Immortal is harder than Emperor if you mean't to use easier one.
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See attached.

Amicalola and Tarkeel I gave you Immortal, let me know if you'd prefer Emperor or below. Tarkeel, I gave you Enion Logos, who is a relatively vanilla civ. Prioritise religious techs, build monks and upgrade them to priests, and use your worldspell if you end up in trouble. 

Good luck y'all!


Attached Files
.zip   FFH Adventure 9 - Riuros TURN-0200.zip (Size: 365.21 KB / Downloads: 2)
.zip   FFH Adventure 9 - Weevil, Pickle and Hyde TURN-0200.zip (Size: 319.24 KB / Downloads: 2)
.zip   FFH Adventure 9 - Enion Logos TURN-0200.zip (Size: 318.76 KB / Downloads: 2)
.zip   FFH Adventure 9 - Dain the Caswallawn TURN-0200.zip (Size: 320.99 KB / Downloads: 2)
.zip   FFH Adventure 9 - Shekinah TURN-0200.zip (Size: 322.3 KB / Downloads: 1)
.zip   FFH Adventure 9 - Jonas Endain TURN-0200.zip (Size: 369.05 KB / Downloads: 2)
.zip   FFH Adventure 9 - Falamar TURN-0200.zip (Size: 364.82 KB / Downloads: 2)
.zip   FFH Adventure 9 - Hannah the Irin TURN-0200.zip (Size: 361.93 KB / Downloads: 2)
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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Is the Palace supposed to remain the Grigori one?
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I have the right palace, so I suppose not.
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(May 7th, 2021, 10:35)Mr. Cairo Wrote: Is the Palace supposed to remain the Grigori one?

See updated attachment. Apologies.

I've checked the others, but please let me know if there are other bugs. Edit: I have also updated the Lanun saves, so ignore that last. I have also added an additional save which I will be playing as a Shadow.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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I finally loaded this up, and can't build Loki, which I assume is unintentional. I didn't spot anything else amiss.
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Sorry Qg, I'm out; 82 turns in, and the game is hanging up and forcing a system reboot (I gave up waiting after an hour). I think the problem is that it looks like this game isn't using base EMM, but rather a less stable "updated" version based off a unofficial patch. I was getting long interturns from the beginning, a CTD around 30 turns in, and now it's unplayable.
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