Welcome to the Island Paraidse of Socotra!
Table of Contents
Emir Abraham II (r. 1066 - 1106)
Introduction
Home of the Diskarkha dynasty, our emirate is led by Emir Abraham II.
The Emir is Lazy, Ambitious, and Honest. How does one become both Lazy and Ambitious, by the way? They just really want everything but don't want to put the effort in to getting it? He is a poor Diplomat, an average Steward, and just terrible in everything else. This guy rolls randomly every game, and when I first looked at him he was far, far better; I am saddened by these stats.
Emir Abraham leads the last nation on the planet that adhers to Nestorianism. There are some counties around modern-day Iraq that have the religion in game (and wikipedia says a small Nestorian church survives to this day in modern Iraq), but in game they may not last long as the Seljuks are in control of a lot of land to our north.
To the north we have the trailing arm of the Seljuk empire along the northern Arabian coast, and to the south are smaller Ash'ari states, with a few Ibadi and Zayidi tribes still holding out. The Muslim faiths have started to spread south into the horn of Africa although most of the faith in the counties is still Waaqism, the unreformed Oromo-Somali faith.
Farther west are the Coptic Christian states: Abyssinia, Alodia, and Makuria. There are even a few Jewish faith counties in Ethiopia; it was tempting to play as one of them too. I most likely will have to look to them for allies since I will not be allowed to marry into Islamic faiths. However, Nestorianism is also has an Eastern Syncretic tenet, so I will also be able to forge alliances in India.
More detail on Nestorianism in the spoiler:
One goal I am going to have for myself is to control all 5 Nestorianism holy sites - or at least have them held by Nestorian rulers. This will mean I need to spread the faith to the Holy Land, Mesopotamia, and on India's western shore. Eastern Syncretism will make converting lands in India prohibitively long, so I will either need to get creative or reform the faith at some point. I would like to "save" the Nestorian faith counties in Iraq, or at least convert them back to the "true religion" if they ever get conerted to Ash'ari.
However, before that we need to build a power base - and even just survive. Socotra sits in the far south of the de jure Kingdom of Yemen, so we will need to expand northward to claim that title. Or we could migrate to the Horn of Africa and attempt to move our power base over to the Ajuraan or Adal kingdoms. But there are problems with both of those: holding types.
Much of the Horn of Africa is still Tribal. We already covered how to convert from a Tribal to Feudal ruler when you are Tribal. But there is still work to be done if you are Feudal and take over Tribal land. The game says that the tribal holdings you take need to be upgraded to Feudal before they will pay you any taxes or levies. This costs 500g per county. Another option is to subjugate the Tribal ruler and so they will pay me a small amount of taxes and levies until they upgrade on their own.
So going into the Horn of Africa might have weaker opposition, but we will have to develop the counties ourselves. Or we can try to expand into the stronger Islamic states that are already Clan. Those are stronger opponents. Another option would be expanding east into India. Those are already Feudal lands. The problem just may be getting there as our diplomatic range will only let us interact with the very northwestern portion of the coast.
Lastly, we are not strong ourselves. We have 298 levies and 200 Pikemen (the latest patch now has everybody start with random men-at-arms). If we cannot find a good alliance then we may have to build up and develop internally before attempting to conquer off our island. Even the weakest tribal county has an army to rival ours. We make 1.5 Gold per month, and make a similarly poor amount of Prestige and Piety.
This will be a far greater challenge than Lithuania was. It is possible I get targeted by a large neighbor and just get eaten early on - which would make this a short playthough. I think the 867 start is easier so maybe if I get clobbered I'll go back and give that a try.
Table of Contents
Emir Abraham II (r. 1066 - 1106)
- Introduction Below
- Part One: Rocky Starts
- Part Two: The Invasion of Yemen
- Part Three: All You Need is Glory
- Part Four: Blood Runs Thick
- Part Five: A Lifetime's Ambition
- Interregnum Report
- Part One: Family Matters
- Part Two: The Kingdom of Yemen
- Part Three: Building Within
- Part Four: A Romance or Two
- Part Five: Helping Out
- Interregnum Report
- Part One: Better to be Feared
- Part Two: Divine Retribution
- Part Three: War Within and Without
- Interregnum Report
- Part One: Friends and Lovers
- Part Two: The Wrathful King
- Part Three: The Brother Behind the Throne
- Part Four: Grievances in the Desert
- Part Five: Jihad & Civil War
- Part Six: Back in the Black
- Part Seven: A Life At War
- Interregnum Report
- Part One: In Their Fathers' Footsteps
- Part Two: As the Kingdoms Expand
- Part Three: Finally, A Successful Warrior King
- Part Four: Pressing the Button
- Part Five:
Introduction
Home of the Diskarkha dynasty, our emirate is led by Emir Abraham II.
The Emir is Lazy, Ambitious, and Honest. How does one become both Lazy and Ambitious, by the way? They just really want everything but don't want to put the effort in to getting it? He is a poor Diplomat, an average Steward, and just terrible in everything else. This guy rolls randomly every game, and when I first looked at him he was far, far better; I am saddened by these stats.
Emir Abraham leads the last nation on the planet that adhers to Nestorianism. There are some counties around modern-day Iraq that have the religion in game (and wikipedia says a small Nestorian church survives to this day in modern Iraq), but in game they may not last long as the Seljuks are in control of a lot of land to our north.
To the north we have the trailing arm of the Seljuk empire along the northern Arabian coast, and to the south are smaller Ash'ari states, with a few Ibadi and Zayidi tribes still holding out. The Muslim faiths have started to spread south into the horn of Africa although most of the faith in the counties is still Waaqism, the unreformed Oromo-Somali faith.
Farther west are the Coptic Christian states: Abyssinia, Alodia, and Makuria. There are even a few Jewish faith counties in Ethiopia; it was tempting to play as one of them too. I most likely will have to look to them for allies since I will not be allowed to marry into Islamic faiths. However, Nestorianism is also has an Eastern Syncretic tenet, so I will also be able to forge alliances in India.
More detail on Nestorianism in the spoiler:
One goal I am going to have for myself is to control all 5 Nestorianism holy sites - or at least have them held by Nestorian rulers. This will mean I need to spread the faith to the Holy Land, Mesopotamia, and on India's western shore. Eastern Syncretism will make converting lands in India prohibitively long, so I will either need to get creative or reform the faith at some point. I would like to "save" the Nestorian faith counties in Iraq, or at least convert them back to the "true religion" if they ever get conerted to Ash'ari.
However, before that we need to build a power base - and even just survive. Socotra sits in the far south of the de jure Kingdom of Yemen, so we will need to expand northward to claim that title. Or we could migrate to the Horn of Africa and attempt to move our power base over to the Ajuraan or Adal kingdoms. But there are problems with both of those: holding types.
Much of the Horn of Africa is still Tribal. We already covered how to convert from a Tribal to Feudal ruler when you are Tribal. But there is still work to be done if you are Feudal and take over Tribal land. The game says that the tribal holdings you take need to be upgraded to Feudal before they will pay you any taxes or levies. This costs 500g per county. Another option is to subjugate the Tribal ruler and so they will pay me a small amount of taxes and levies until they upgrade on their own.
So going into the Horn of Africa might have weaker opposition, but we will have to develop the counties ourselves. Or we can try to expand into the stronger Islamic states that are already Clan. Those are stronger opponents. Another option would be expanding east into India. Those are already Feudal lands. The problem just may be getting there as our diplomatic range will only let us interact with the very northwestern portion of the coast.
Lastly, we are not strong ourselves. We have 298 levies and 200 Pikemen (the latest patch now has everybody start with random men-at-arms). If we cannot find a good alliance then we may have to build up and develop internally before attempting to conquer off our island. Even the weakest tribal county has an army to rival ours. We make 1.5 Gold per month, and make a similarly poor amount of Prestige and Piety.
This will be a far greater challenge than Lithuania was. It is possible I get targeted by a large neighbor and just get eaten early on - which would make this a short playthough. I think the 867 start is easier so maybe if I get clobbered I'll go back and give that a try.
Suffer Game Sicko
Dodo Tier Player
Dodo Tier Player