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I would also hate playing on this map, fwiw, but I listen to requests.
Posts: 23,585
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PB15 flashbacks.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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That's good for us lurkers right?
Posts: 23,585
Threads: 134
Joined: Jun 2009
Actions speak louder than words, and it's Super death who gets to act
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
Posts: 8,695
Threads: 92
Joined: Oct 2017
(October 8th, 2021, 13:55)Krill Wrote: Actions speak louder than words, and it's Super death who gets to act
I promise to bring much fun if i can make it to Praets without dying.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
October 10th, 2021, 10:30
Posts: 8,695
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Joined: Oct 2017
Thoughts on 2nd/3rd city placements?
BW - check copper location, go for either hunting or wheel depending.
worker finishes soon so ill have to work out the workboat micro again..
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
October 11th, 2021, 19:38
Posts: 8,695
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Joined: Oct 2017
Commodore has made some .... Unique tiles. Floodplains-Ice. I need to check in a worldbuilder/singleplayer save what can possibly be put on it. Interesting choice to say the least.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
October 11th, 2021, 19:46
Posts: 18,036
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Joined: May 2011
Farms, cottages, watermills, the usual m
October 12th, 2021, 22:14
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(October 11th, 2021, 19:46)Commodore Wrote: Farms, cottages, watermills, the usual m
Hmm. Okay.
North/south wrap looks like. Scouting the coast for a turn and then heading towards Tarkeel/Fabled with the scout.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
October 15th, 2021, 01:19
Posts: 8,695
Threads: 92
Joined: Oct 2017
Copper location is... not where i was hoping. Im not waiting for a border pop.. Thoughts @Jowy?
Moved scout south of the Deer, and found 2 wolves and a bear.. sooooooo it got ate.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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