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[PB63 Spoilers] - Pindicator Unlocks 10 Year Achievement

Well, I think you should save Love Is In The Bin, or a shortened version of it for if the capital is razed and replaced...
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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I mean if you are going with Bansky then you have to pick Flying Copper or Kissing Coppers, right?
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Good choices there Zed.

Obnoxious request: can you mouse over all the resource tiles we can see in other players land so we can record when they are improved please? We ought to track how quick SD improves his second city at least.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Yeah, love both those suggestions Zed.

Krill, you got me curious so I logged in again and superdeath has nothing hooked up yet.  Pig, Cow, Copper - none of it.

And I am very jealous of Cornflakes' copper location




No copper visible anywhere else yet.
Suffer Game Sicko
Dodo Tier Player
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Question for Charity: have you changed anything with mouse over information being revealed in CtH?
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Pin, awkward question for you, would that have been a better city 2 location than what we have in terms of quality?
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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(January 5th, 2022, 12:56)Krill Wrote: Question for Charity: have you changed anything with mouse over information being revealed in CtH?

I thought about this, and I can tell that Fabled has farmed his wheat.  So superdeath has really hooked up nothing. Edit: Also, i think your autocorrect struck again

(January 5th, 2022, 12:58)Krill Wrote: Pin, awkward question for you, would that have been a better city 2 location than what we have in terms of quality?

Long term we have the better spot, but only after size 6 or so. Short term, it depends a bit on what's in those two fogged tiles, but if that spot is able to share food with the capital then it's so much better than ours for getting up and running. It's also backline copper, so less worry about getting your metal cut off in an early war, and it's less worker turns to get up and running. It will out-perform our city for commerce in the longterm on a commerce starved map. Yeah, I would take his copper city over ours.
Suffer Game Sicko
Dodo Tier Player
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(January 5th, 2022, 12:56)Krill Wrote: Question for Charity: have you changed anything with mouse over information being revealed in CtH?

No additional information is presented in enemy or neutral territory. You only get additional information in your territory.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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(January 5th, 2022, 13:05)Charriu Wrote:
(January 5th, 2022, 12:56)Krill Wrote: Question for Charity: have you changed anything with mouse over information being revealed in CtH?

No additional information is presented in enemy or neutral territory. You only get additional information in your territory.

Oh, and I did have vision on Fabled's farm when the scout went through before, so that is probably why it shows as connected in my tooltip.

Taking away all our tricks, Charity!  rant
Suffer Game Sicko
Dodo Tier Player
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(January 5th, 2022, 13:05)Charriu Wrote:
(January 5th, 2022, 12:56)Krill Wrote: Question for Charity: have you changed anything with mouse over information being revealed in CtH?

No additional information is presented in enemy or neutral territory. You only get additional information in your territory.

Why was this change implemented?
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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