As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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[Spoilers] Ibuprofen and Eyeglasses: Thoth plays a Middle Aged game

If I'd had 133 gold on hand......

(edit: and could take screenshots rolleye   I meant to grab a shot of the "Pay 133 gold and get an Academy" option.)





BAH! 

But the booby prize isn't horrible, especially in my Nat Epic city where it has cut a turn from my next GP and somewhat more than that (I haven't done the arithmetic yet) on my 600 point GP.

(2nd edit:  Aaaaannd there's another borked screenshot.  Should have shown "+1 unhappy face in Halberd, get one free scientist specialist in Halberd".   *sigh*)




1st Galleons are rolling off the line as are the first draftees.  Beserkers for the next 2 turns, then muskets.

I realize that drafting Maces hasn't been much of a thing since the ISDG but Agg Berzerkers are a decent exchange for a population point with my present high happy cap.  70 hammers is roughly equivalent to the 75 from a two pop whip with forge.  But it only costs 1 pop, doesn't need slavery, and doesn't need a forge.
fnord
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RNG came up in my favour last turn and I spawned my GE to rush Taj next turn. jive

Sent a "War with Commodore + Fish" for same to Pindicator this turn as I move my fleets into position. Pindicator has troops near Commodore's border but his navy is out of position to hit Commodore.....possibly in response to my own fleet movements last turn. Or Pindicator is planning his own strike on me and moved his navy ready to strike.....we shall see. smile
fnord
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Pictures [Image: doitnow3.gif]
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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(April 29th, 2024, 16:43)Krill Wrote: Pictures [Image: doitnow3.gif]


fnord
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I don't get that reference.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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You asked for pictures. So you got a close up of my current WIP. smile
fnord
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"Lace up your boots we're going to war!"


Pindicator didn't respond to my diplo offer and started moving units towards our border.  So I sent Commodore "War with Pindicator in 2t" for same.  He responded with "2g for 2g" which seemed vague, but he had positioned his main battle fleet in position to hit Pindicator's island city.  I sent "Open Borders, 1g, War with Pindicator" for same.  Commodore replied with "1g for 1g" and moved his fleet into position to hit my island city next turn.  He also had several galleons in annoying positions near my borders.

So I decided it was time to try a reverse dogpile.




Sent Commodore a white peace offer.  If he doesn't take it I'll be capturing or burning one of his islands next turn unless he reinforces heavily.

Oh....and I finished up Taj to start up my next GA.  smile
fnord
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"Sergeant Zim says (correctly) that any group is weaker than a man alone unless they are perfectly trained to work together" - Starship Troopers, Heinlein.

I have never seen a bunch of people less able to work together than Realms Beyond players, so this should be a cake walk for you.

popcorn
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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lol

It looked like the dogpile was coming anyway so might as well open up the pit now while I have a naval edge.
fnord
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Obligatory war music:

fnord
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