Posts: 6,703
Threads: 131
Joined: Mar 2004
What's the record for amount of capitals conquered in a game? You're now at 4 out of 5...
Posts: 4,753
Threads: 25
Joined: Sep 2006
(May 30th, 2024, 23:33)T-hawk Wrote: What's the record for amount of capitals conquered in a game? You're now at 4 out of 5...
There was a game here where Krill successfully killed everyone. There were six players total so he went 5 out of 5. People should have conceded at 2 out of 5 though...
Posts: 6,077
Threads: 36
Joined: Jul 2010
(May 30th, 2024, 20:14)scooter Wrote: Very nicely done.
(May 30th, 2024, 17:59)Thoth Wrote: Next best odds were with a C1/CR3 grennie at 29%. Yech. But it was a 13.2 vs 13.8 fight with him getting a first strike so I figure my odds of getting at least a crippling level of damage were pretty good.
Forgive me if I'm misreading and you already know this, but in case you don't, you can hold down SHIFT when hovering to see this. It'll break down odds of remaining HP for the defender like it already shows for the attacker. I consult this often to see if it looks like I can weaken a stronger unit enough to finish it with a second unit, or if I'm risking a flawless loss.
Thanks.
I either didn't know about the "Shift" trick or I'd forgotten about it. I've been playing this game for long enough that I've gotten pretty good at eyeballing the expected outcome but it would be handy to have an actual breakdown available for future use.
fnord
Posts: 6,077
Threads: 36
Joined: Jul 2010
(May 30th, 2024, 23:33)T-hawk Wrote: What's the record for amount of capitals conquered in a game? You're now at 4 out of 5...
Only 3 out of 5 so far. I haven't had to recapture my own (yet).
I'm curious about the most number of workers ganked (and kept) in a single game though. I think I'm up there with 9 captured and kept (plus one that was captured and then destroyed by the barbs after I'd missed the fact that there was a new built axe in the city). I've got 12 workers right now but the only two I've built are the ones I built as my opening builds.
fnord
Posts: 6,077
Threads: 36
Joined: Jul 2010
Last turn I resettled the border city that Pindicator razed. This turn I captured another city from Commodore.
In 2t Pindicator gets Cavalry. This could get messy.
fnord
Posts: 15,213
Threads: 111
Joined: Apr 2007
Posts: 23,441
Threads: 132
Joined: Jun 2009
Yeah, PBEM4V was the full conquest game where I took all 5 capitals. That involved tanks versus muskets and F9 was broken so doesn't fell like it counts. All the other games feel like great achievements.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
Posts: 2,958
Threads: 16
Joined: Apr 2020
I got 11 capitals in PB59. But that was out of 25, so as a proportion is actually not that impressive.
Posts: 6,077
Threads: 36
Joined: Jul 2010
Posts: 6,077
Threads: 36
Joined: Jul 2010
Pindicator is moving a solid looking naval task force towards me in the outer sea. 1 Frigate, 6 privateers, and 5 galleons. I've got 16 units in the only city he can reach so he can't take it in one shot and I doubt he's got 15 amphibious hitters . If he unloads.....Barrage 3 cats are FUN!
He'll have Mil Trad at the end of his next turn so I'm expecting a whipping spree followed by invasion.
fnord
|