Settings:
Monarch difficulty (pending Yuris, Commodore, and Pindicator)
Random civ and leaders (no Firaxis or Sid))
Map Script: Totestra (probably)
Classical Start with 420 points to spend (set to 467 in game on Monarch). Minimum of [2 cities OR 1 city + 1 settler], 1 worker, 1 archer, and 1 scout need to be purchased to fit with the default Classical start units. Rest of points are player choice.
No War weariness
No active Spy missions (spy units are ok)
Huts ON
Events ON (and DOUBLED)
Quests for everybody ON
Raging Barbs ON
Vassal States OFF
Unit gifting OFF
Map Trading OFF
Add to this:
Need to purchase minimum of 2 cities OR 1 city + 1 settler in the advance start.
Mod RtR 6.1.0.4 (or latest bug fix version when the game is launched)
Buddhism - Drama
Hinduism - Alphabet
Judaism - Compass
Turn order (first player to be randomly picked):
Pindicator > Cornflakes > Commodore > Krill > Thoth > Yuri > Dreylin
Map settings:
Size: standard
Landmass: 60% water
Aridity: wet
Mountains: enhanced
Grassland: slight
Axial tilt: none
Resources: balanced
Monarch difficulty (pending Yuris, Commodore, and Pindicator)
Random civ and leaders (no Firaxis or Sid))
Map Script: Totestra (probably)
Classical Start with 420 points to spend (set to 467 in game on Monarch). Minimum of [2 cities OR 1 city + 1 settler], 1 worker, 1 archer, and 1 scout need to be purchased to fit with the default Classical start units. Rest of points are player choice.
No War weariness
No active Spy missions (spy units are ok)
Huts ON
Events ON (and DOUBLED)
Quests for everybody ON
Raging Barbs ON
Vassal States OFF
Unit gifting OFF
Map Trading OFF
Add to this:
Need to purchase minimum of 2 cities OR 1 city + 1 settler in the advance start.
Mod RtR 6.1.0.4 (or latest bug fix version when the game is launched)
Buddhism - Drama
Hinduism - Alphabet
Judaism - Compass
Turn order (first player to be randomly picked):
Pindicator > Cornflakes > Commodore > Krill > Thoth > Yuri > Dreylin
Map settings:
Size: standard
Landmass: 60% water
Aridity: wet
Mountains: enhanced
Grassland: slight
Axial tilt: none
Resources: balanced
Quote:Pop still cost 33g in the advanced start pick. Player is compensated with +11 starting gold in their treasury for each pop purchase, to offset the lost food in the box. (The compensation gold can’t be spent in the advanced start phase)