Opening Date: Monday, March 23
Duration: Four Weeks
Map Script: Archipelago
Settings: Temperate Climate, Low Seas
Game Speed: Normal
World Size: Small
Other: No Vassal States
Beyond the Sword v3.17
Load the Viking longboats and prepare for war! Who can acquire the
most plunder before setting sail for Valhalla?
None. Your hands are left untied for this game.
This event has custom scoring. SCORING IS OPTIONAL. You are not
required to track your score if you prefer not to do so. Due to
the nature of this game's scoring, you do not have to screenshot
all points claimed, but you will have to keep a manual tally of
some kind on hand.
for this game based on gold derived from pillaging. For each gold
piece that you receive from pillaging tile improvements, add one
point to your score. You may re-pillage the same tile as often as
you like, but only gold pillaged from tile improvements counts.
(The gold from capturing/razing cities does not.) You will have
to determine the optimum balance between wrecking the AI economies
and allowing them to build up to derive the maximum amount of pillaging
remove the possibility for score-milking over the final 150 turns,
only points scored up to 1900AD will count. Any pillaging carried
out after 1900AD will have no effect on your score.
will be listed in order of score.
Date: Monday, April 20. Reports due by the end of April 21,
your local time.
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