little onward lend thy guiding hand to these dark steps, a little
further on. For yonder bank hath choice of sun or shade."
Rule Number One: ABSOLUTELY NO SPOILERS!!!
not mention anything about your personal game results to anybody
else, in public or in private, until Closing Day arrives. This is
the foundation of the Epics culture and traditions.
everyone plays in isolation, the competition is as fair as it can
be. Not knowing what your competitors have chosen to do, or anything
about their results, preserves the hope and the uncertainty right
up to report time, and ensures that all participants will be at
the peak of their interest levels during the same time window. This
rule has served us very well through fifty Civ3 Epics. We ask you
to honor it closely.
an event has an "Info Thread", you are welcome to raise
questions about any ambiguity you find the scenario's variant rules
or scoring mechanism. Please be as discreet as possible in revealing
the minimum possible amount of potential spoiler info in the asking
of your question. Use hypotheticals instead of direct examples from
your own game, where possible.
in doubt over a situation or rule, you are also welcome to use your
best judgment (bearing in mind the value we place upon non-exploitative
gameplay), and mention this in your report. Hopefully, the ensuing
discussion will help to clarify this for future events.
No Submissions Required (Unless We Specifically Ask For Them!).
enforcement is not our foremost concern. Although the Epics are
a formally organized event, there are no prizes, no permanent standings,
no seasons of competition. There are only individual games, individually
played by individual players. Relax and enjoy the journey! What
earns high marks toward building prestige in this community is writing
an entertaining and insightful game report, rather than posting
the the most impressive results. Being yourself and interacting
in good spirits with others is what will improve your standing at
RB. We are a diverse, happy and tolerant society.
staff are volunteers. Our site brings in no ad revenue. We are all
here strictly for love of the games and each other's company. We
don't have the time, energy, or need to invest heavily in policing
the players. We rely on our community to help with that, where and
when needed. Most importantly, we rely on our community to discourage
illicit activity by not overvaluing results and game achievements.
Meaningful pride arises from knowing what you have achieved honestly,
from knowing that you have done your best, not from the praise and
attention of others.
every society needs rules and structure, order, and law enforcement.
If necessary, and at our sole discretion, we may ask players to
provide saved games, replays, screenshots, or other evidence, and
use these to judge the merits of a player's claims. Please keep
appropriate saved games and other records on hand for at least a
month after a given Epic closes, in case disputes or questions arise.
general, the only submission you make is your game report. Use the
reports posted by community veterans as examples to inspire you
as to what to do in this regard. Of course, you are welcome to develop
your own style and standards. We're interested in broadening our
Reports Must Be Posted On Time.
be counted toward any scored results and earn a mention in the official
results page for a given event, you must report on time. Executive
summaries of all relevant scoring details will suffice, although
we prefer to see full reports whenever that is possible.
Any tactics, moves, or options listed on the RBCiv Exploits List
are strictly forbidden.
use of listed exploits disqualifies your result.
You are responsible for knowing the contents of the Exploits List!
If you are not tuned in to RBCiv on a daily basis and following
all the events and discussions, you should make a point of checking
the Exploits List before you begin a new tournament game. You only
need to take a moment to click through to the List and review it
to see if anything has changed. Better safe than sorry!
You must observe any variant rules or restrictions that are listed
with a given scenario.
pay close attention! Variant rules often shift dramatically from
one event to another. We encourage you to copy and paste the rules
for an event to your desktop (or appropriate location) so that you
may easily refer to the rules when offline or even in the middle
of your gaming.
Utilities and game modifications (of any kind) are forbidden unless
expressly permitted by the rules.
reserve the right to permit something if we have the time and interest
to look it over and it seems genuinely helpful. Any permitted utilities
or mods will be listed in the Permitted Utilities and Mods list,
which will be kept on the same page as the exploits list.
No restarts, and no reloads, except if you suffer one of the following
misclick, causing the game to do something significantly harmful
that you did not intend, may be cause for reload. Examples include
hitting "Declare War" in a diplomatic discussion when
you meant to hit "Exit", or clicking the wrong destination
square for a unit and this mistake will cost you a worker, a settler,
or an entire city. What constitutes "significant" harm
is at your own discretion, but please use common sense.
you make note that you need to change the build orders on something
vital or address a military threat, but then forget to do deal with
it anyway because the game has become involved, it would be OK to
go back and correct it. Again, we're not running a memory or attention
test, we're playing a strategy game.
to recover from strategic error is not permitted. If something occurs
between turns that you did not anticipate, you should eat the mistake,
including deals expiring or AI surprise attacks. We trust you not
to reload to get do-overs. These very limited conditions for reload
are intended to free you from perfectionism in having to triple-check
every minute detail and click all the right buttons all the time
to carry out your intended orders. Your results should be based
on your decisions, and we trust you not to abuse this reasonable
Backing up farther than an Autosave from the previous turn is not
permitted. Not ever.
set your Autosave Interval (in your Civ4.ini file) to "1"
turn when playing RBCiv events! Thank you!
you do need to reload in a case where reloading is permitted, go
back to the most recent saved game. If you do not have a saved game
from the current or previous turn, you are out of luck! You are
not allowed to back up more than a whole turn in any case.
Avoid Intentionally Playing a "Shadow" Game.
who accidentally break a rule (either a tournament rule or a variant
rule specific to the scenario) while playing a tournament game may
post a "shadow" report, and can participate in the discussion.
However, their game will not be eligible for scoring.
a game's Sponsor may sometimes have to play a "shadow"
game (if they have *any* spoiler information from setting up the
you are not welcome to *deliberately* ignore a tournament or scenario
rule and choose to post a "shadow" report. The tournament
provides an opportunity for players to compare choices on a level
playing field. We can't do that if we're not all bound by the same
time to time, players may decide that they would like to play under
additional restrictions, above and beyond the tournament and scenario
rules. This is welcomed, as it is a continuation of the spirit which
originally created the "Realms Beyond". Adding restrictions
for yourself does not affect the "baseline" standard for
an event, nor the perception thereof.
don't abuse our tolerance of mistakes to run shadow games just because
you disagree with a particular rule! Thank you.
and when any official patches are released for Civ4, any events
started on the old version that is being replaced must be completed
on the same version where they started. If you are playing one of
these games, you either need to be able to complete it on the applicable
version before you patch or be willing to retire the game and move
on to the new version without complaint.
Absolutely No Spoilers!!! (This one is so important, we mention
it twice. If you violate this one, you're breaking two rules!)
Epics are played at Epic game speed.
Adventures are played at Normal or Quick speed.