Opening Date: Monday, December 7
Duration: Four Weeks
Map Script: Fractal
Climate: Very Cold
Game Speed: Normal
World Size: Normal
Options: No Barbarians
Beyond the Sword v3.19
Get into the holiday spirit by spreading religious joy to all the
peoples of the world!
You begin the game with the Holy City for all seven religions in
This event has custom scoring. SCORING IS OPTIONAL. You are not
required to track your scoring if you prefer not to do so. If you
want to be scored, you need to document (via screenshot or saved
games) all items that you claim for score, in case we call on you
to verify any of your claims.
for this game is based upon spreading your seven religions to the
most cities possible. For each city, score points as follows:
present = 1 point
2 religions present = 2 points
3 religions present = 3 points
4 religions present = 5 points
5 religions present = 7 points
6 religions present = 10 points
7 religions present = 15 points
your score at the end of the 1900AD turn; it would be a good idea
to take a savegame from this date! Score points equally both for
your own cities and those of the AI civs, they all count equally
in this game. There are no penalties for conquering the other teams
and controlling their cities yourself, however if you're building
military units you probably won't be building missionaries, will
Players will have to decide whether to go for the full seven religions
in a handful of cities, or fewer religions in many cities. Given
the difficulty of getting six and seven religions into a single
city, there will be a bit of a dice roll luck factor involved. Think
about what will work best for your gameplan.
the starting position does not reflect it, the map has an extremely
cold climate. Bundle up against the chill, and spread some holiday
cheer - good luck!
Day: Monday, January 4 (2010). Reports due by the end of January
5, your local time.
Download Adventure Forty-two!