Sponsor:
Sullla
Opening Date: Monday, June 25, 2007
Duration: Five Weeks
Map Script: Tilted Axis
Climate: Cold
Landmass: Normal Continents
Game Speed: Epic
Difficulty:
Emperor
Civilization: Mongolia
Leader: Genghis Khan Temujin
World Size: Standard
Opponents: Six Random AIs
Victory: Any
Version:
Civ4 v1.61
Scenario:
To paraphrase the Civ3 version of The Gauntlet, this one is going
to be crushingly brutal. What would happen if the tricks
used by elite players were taken off the table, then combined with
a tremendously challenging starting position? Were about to
find out.
Rules:
No whipping or drafting. Ever. Slavery and Nationhood civics are
banned for this game. Verboten. Do not adopt them.
No
upgrading units. Ever. You build a unit, it remains that type for
life. No City Raider grenadiers in this game.
Epic
Goals: Win the game, however you can.
Comments:
This is a no-holds-barred scenario designed to test our elite players
true skill. Temujin has been specifically selected as a leader with
little to no economic advantages whatsoever, aside from cheap granaries.
The map has also been designed to limit the potential for early
cottages. On Emperor difficulty, youll have a significant
mountain to climb against boosted rivals with superior starting
positions. Good luck.
Results:
There is no scoring for this game. Results will be listed by victory,
with defeats listed in reverse order (those who survived the longest
listed first).
Closing
Day: Monday, July 30. Reports due by the end of July 31, your local
time.
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Epic Twelve Results!
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