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Epic Three - Rise of the Incans

Sponsor: Sirian
Opening Date: Monday, May 8
Duration: Five Weeks

Difficulty: Monarch
Civilization: Inca
World Size: Large
Opponents: Egypt, France, America
Map Script: Archipelago
Landmass Type: Snaky Continents
Sea Level: High
Climate: Tropical
Rules: No Barbarians
Victory: Conquest, Cultural, or Diplomatic.

Scoring:

Fastest Conquest Victory:
10 pts - First Place
7 pts - Second Place
5 pts - Third Place
3 pts - Fourth Place
1 pts - Fifth Place

Fastest True Diplomatic Victory (your civ controls less than 40% of the world's population):
10 pts - First Place
7 pts - Second Place
5 pts - Third Place
3 pts - Fourth Place
1 pts - Fifth Place

Fastest "Back Door Domination" Victory (diplomatic win with 40% or more of world pop):
6 pts - First Place
4 pts - Second Place
3 pts - Third Place
2 pts - Fourth Place
1 pts - Fifth Place

Fastest Cultural Victory:
10 pts - First Place
7 pts - Second Place
5 pts - Third Place
3 pts - Fourth Place
1 pts - Fifth Place

Histogram/Time Victories:
4 pts

Largest Population in 1AD (or the first turn that comes along after 1AD passes):
10 pts - First Place
7 pts - Second Place
5 pts - Third Place
3 pts - Fourth Place
1 pts - Fifth Place

Largest Population in 1502AD:
10 pts - First Place
7 pts - Second Place
5 pts - Third Place
3 pts - Fourth Place
1 pts - Fifth Place

Largest Fully-Fed City at game's end:
10 pts - First Place
7 pts - Second Place
5 pts - Third Place
3 pts - Fourth Place
1 pts - Fifth Place

Fastest Your Civ Reaches Modern Age:
10 pts - First Place
7 pts - Second Place
5 pts - Third Place
3 pts - Fourth Place
1 pts - Fifth Place

Scoring Clarifications:

* Please make a note of (or take a screenie of) your F9 demographics (population total) in the years 1AD and 1502AD.

* Pre-1500 victories score as "more population" than any amount of population for games extending beyond 1502AD, for that category.

* If your game is won without entering the modern age, you will not be scored in that category.

* Points awarded for population and modern age are scored regardless of victory or loss. Those who lose/retire before the population benchmark dates will not be scored in those categories.

* A city that is in food deficit is NOT COUNTED for largest city scoring. Record your largest city that is at break even or surplus food at the end of your game. (Its panel will show gray or green, rather than red, from the main map view). Hint: You can use F1 and sort by city size to find your largest cities quickly.

* Saving the game at the benchmark dates/events would be a good idea -- in case you are asked to verify your claims. (You probably won't be asked for proof, but you never know. We do reserve the right to ask.)

* Results will be separated by category for victory condition points, while all scored players will be lumped to measure the population goals.

* In case of ties, with exact same-year finishes, all tied players score as if they were not tied (e.g.: three-way tie for second, scoring would be 1st, 2nd-2nd-2nd, 5th).

What to Report: No scorecard for this event. Just record your finish date, type of win/loss, population counts on the two benchmark dates, largest fully fed city, and date of modern era entry. You may want to copy the scoring list to your local machine. You are also welcome to play without scoring, if you prefer.

Closing Day: Monday, June 12. Reports due by the end of June 13, your local time.

Special Invitation - Players who participated in and reported Epic Three of the Civ3 Epics tournament are hereby cordially invited to join us for the third Civ4 Epic and be showered with flowers and affection! You will be enshrined as Epic Heroes for being an integral part of our ongoing community. Frankly, if you stuck around this long, across two titles and four years, you deserve some kind of medal.


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