Sponsor:
Sirian
Opening Date: Monday, May 29, 2006
Duration: Six Weeks
Difficulty:
Deity
Civilization: Rome
Leader: Julius Caesar
World Size: Large
Map Info: Not Disclosed
Rules: Raging Barbarians
Victory: All victory options except for Domination are disabled.
Epic
Goals: Play it out, no retirements, no matter how bleak things
may appear.
Special
Option: As the first dozen turns are the most critical, I'm
giving every player the option to "borrow" the first twelve
turns from my own game. You may download either the Start file (4000BC)
or the Start With Help file (with a dozen turns already played for
you). Unless you have survived to 1000AD on Deity before, I urge
you to take the help. The first wave of barbarians will arrive in
a coordinated attack from multiple directions around 3400BC and
it will then get worse from there.
Those
who think they can "handle it anyway" are likely to be
the ones eliminated before AD. Choose wisely. Take the help, get
your scouting warrior home before the first attack, and maybe you'll
live past 3000BC.
You
have to choose up front, though. If you open the Start With Help
file to have a look at what I did, then you have to use that start.
(If you're starting with help, you may also look at the original
file, but not make any moves with it.) Or you can take your chances
and start from scratch. (Feeling lucky today, punk?)
Strategy:
I recommend you start focusing on improving your military on turn
one. I'm talking units here, since if you try to build barracks
first, my civ will be conducting archaeological digs in 6000 years,
looking for any evidence that your civ once existed.
Just worry about defending your capital against the barbarians at
first. Stuff like scouting or improving the terrain will have to
wait. You get a fleeting grace period, and then the slaughter will
begin. "There's a dividing line between a live hero and a dead
one, and you don't want to be on the dead guy side of the line,
do you?"
You can worry about the AIs if you live long enough for them to
give you trouble.
Since
the AIs cannot simply sit back and tech their way into space (only
Domination is active, and the game will go on and on until there
is a winner), you are still in the game as long as you still have
units and cities. Where there is life, there is hope. Scratch, claw,
and hang on to the last man. Even if you lose the game, just surviving
to see an AI claim victory would be an accomplishment.
Scoring:
None. This is going to be a rough ride. Suck it up and jump in with
both feet. Today is a good day to die.
Closing
Day: Monday, July 10. Reports due by the end of July 11, your
local time.
Download
4000 BC Start!
Download Start With Help!
Read
Epic Four Results!
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