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Epic Twelve: The Gauntlet - Results

Variant Rules: Our first Deity Variant, this one is going to be crushingly brutal. After the results for Epic Eight, a new round of discussions broke out about the Epics tactics. If all of the controversial subjects from that debate were removed entirely from the game, how would the game play? I wondered about this for the sake of argument, but we don't have to rely on theory and speculation. Let's find out.

* No purchasing workers. No workers through diplomacy by any means, including peace.
* No upgrading units. Ever. You build a unit, it remains that type of unit "for life".
* You may not pillage your own lands. (Includes no disconnecting your own resources).
* No trading away of your last unit of any given resource. You must keep one for yourself.
* No scrolling through cities during the production phase, "between turns".
* No prebuilding of any kind. No placeholders. Ever. You are NOT allowed to change projects. Or rather, if you change city projects from one to another, you MUST wipe out any shields stored in the box by first changing to Wealth, which will erase all but one shield, then (and only then) may you assign a city to a new item.

Scoring: Victories (if any) ranked by fastest finish (regardless of type). Defeats ranked by game score.


Epic Twelve Results
Urugharakh
Domination Victory, 1830 AD
Cyrene
2101 Points
1244 Points
891 Points
879 Points
falsfire
641 Points
KingBob
526 Points
Erik Mesoy
512 Points
Kylearan
Retired 1870 AD
T-hawk
Retired 610 AD

To read all the reports, and the Epic Twelve discussion, please visit the official discussion thread. Congratulations to all who played!

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