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Realms Beyond Civilization - Epic Seventeen: The Middle East

Sponsor: Sirian
Opening Date: Monday, October 21
Duration: Four Weeks
Map Generation: Random

Difficulty: Deity
Civilization: Babylon
World Size: Standard
Opponents: Rome, Greece, Egypt, Persia, India
Terrain: Pangaea, 60% water
Climate: Standard
Barbarians: None
Rules: Standard
Victory: All options enabled.




Scenario Concept: After a string of variants in recent Epics, it's time to get back to basics. This one is straightforward: just win. With 40% land and less than the max civs, this will be a bit of a builder scenario.

Scoring: The more Honorable your victory, the higher you score:

Honorable Victory - Top Ranked
One Dastardly Act - Second Tier
Two Dastardly Acts - Third Tier
Three Dastardly Acts - Fourth Tier
Four Dastardly Acts - Fifth Tier
Five Dastardly Acts - Sixth Tier
Six to Ten Dastardly Acts - Seventh Tier
"So Many I Lost Count" - Lowest Tier

Starving a city down intentionally, no matter how far, counts as one act. Blocking a neutral choke, no matter how narrow or wide, for whatever length of time, counts as one act. Unprovoked wars of aggression count as one act per target civ per war declaration. Surprise attacks count as an additional dastardly act, on top of the aggression itself. Intentionally broken deals count as one each, as do deals broken via MPP. Razing cities counts as one act per city. Dastardly Espionage counts as one per attempt.

Rather than have me elaborate on every last option, use common sense. Keep track of everything dastardly that you do and we'll sort out how bad you've been when the time comes to tally the scores.

Defeats will be ranked by game score.


Closing Day: Monday, November 18. Reports due on Nov 18 or 19.

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