Sponsor: Rowain
deWolf Opening Date: Monday, November 18 Duration: Four Weeks Map
Generation: Random, edited slightly to accommodate the scenario. Difficulty:
Emperor Civilization: France World Size: Small Opponents: The six
Militaristic civs. Terrain: Pangaea, 70% water Climate: Flat Barbarians:
Raging Rules: Cultural Start and Respawn disabled Victory: All options
enabled. Version:
1.29f Scenario
Concept: What happens when you toss a lamb to the wolves? Let's find out!
You will play France under some variant restrictions, with your start point placed
in the center of the Pangaea, surrounded by militaristic rivals.
Variant Rules
Government:
As the lamb, you must operate from representative government. Only Republic and
Democracy are allowed. Despotism is allowed, of course, until you obtain Republic
tech, but never to return to it after that. Monarchy and Communism are strictly
forbidden. Workers:
No slaves allowed. You may never ask for workers and you may not build any foreign
workers or settlers. Captured workers must either be merged into a city of your
choice or given back ASAP. They may not do any work and must be sent to the goal-city
as fast as possible. If you decide to give them back you must do so as soon the
Civ is willing to talk to you. You may ask for some exchange for the worker but
if the AI refuses you must give them back for free. You decide at the moment you
capture the worker if (and into which city) you want to merge them or if you want
to return them. If none of your cities can take the worker you must return him.(This
can mean very short wars). War:
Under Anarchy: no upgrading and none of your units may attack. Under Despotism:
no upgrading, and you may not attack outside your cultural borders. Also, no war
declarations allowed. Under Republic/Democracy, you have a free hand -- within
the limits of what your people will tolerate, of course. Cities:
No razing. No abandoning (not even with Settler/Worker build). No starving. If
you can arrange tiles that a city would not starve you must do so. Science:
You must be in Democracy before you learn Mil. Trad. or your first industrial
tech (whichever happens first). You may later switch back to Republic.
Strategy: You may pursue any victory condition. If warmaking becomes part of your
plan, by choice or through AI aggression, you will have to be very careful about
holding your government together, as you may not attack during anarchy. If you
do collapse, you will have to face the weariness all over again when you come
out of the revolution, so be careful.
Scoring: None Closing
Day: Monday, December 16. Reports due on Dec 16 or 17.
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