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Realms Beyond Civilization - Epic Twenty-four: Speed Racer

Sponsor: T-hawk
Opening Date: Monday, February 17
Duration: Three Weeks
Map Generation: Heavily customized (about 25% hand-drawn)

Difficulty: Emperor
Civilization: Carthage
World Size: Tiny
Opponents: France, India, Korea
Terrain: Continents, 80% water, edited
Climate: Standard, edited
Barbarians: Raging
Rules: MODIFIED
Victory: All except Domination or Conquest
Version: PTW 1.14f

Scenario Concept: Speed builder challenge! This is another snack-size game, while we're waiting for a new PTW patch and for MOO3. Four of the best builder civs in the game go at it. Each of the four civs starts on its own island. Map Making will be required to make contact.

RULES OPTIONS: "Accelerated Production" is on!

WARNING: there is a bug in the city screen with this option. A city with a granary needs 2.5 rows of food above-the-line to grow. THE GAME ONLY SHOWS TWO FULL ROWS, and does not show the half-row. Therefore, a city under size 7 needs 5 food to grow but the game only shows 4, and so on. The indicator of number of turns until growth _does_ remain accurate; you are advised to rely on that.

RULES CHANGES: All boats have been modified to have no transportation capability. Everyone's own island is theirs to keep for good. After the barbarians are dispatched, build all you want, no military required!
Also, all combat boats have been disabled, as have paratroopers, cruise missiles, and nuclear weapons. Helicopters have no transport capability. Therefore, conducting war will be impossible.

Minimum research time is reduced to 3 turns.

The AIs receive free unit support of 6 per city (the usual value is 2 on Emperor and 4 on Deity), to make up for the fact that they are going to build useless military anyway.

Resource depletion has been disabled.

VARIANT RULES: You may not acquire AI cities by any means (in a peace treaty is the only way you could.)

VICTORY: Space, diplomatic, cultural, and histogram are enabled. Be warned that cultural and histogram will be nearly impossible to complete with Accelerated Production.

Scoring by fastest victory in each category. Histogram victories ranked by score difference between you and the nearest opponent. Losses of any type ranked by game score.

Good luck!

Closing Day: Monday, March 10. Reports due on Mar 10 or 11.

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