Sponsor: T-hawk
Opening Date: Monday, February 17 Duration: Three Weeks Map Generation:
Heavily customized (about 25% hand-drawn) Difficulty: Emperor Civilization:
Carthage World Size: Tiny Opponents: France, India, Korea Terrain:
Continents, 80% water, edited Climate: Standard, edited Barbarians: Raging
Rules: MODIFIED Victory: All except Domination or Conquest Version: PTW
1.14f ![](images/rbciv-epic24-carthage-start.jpg)
Scenario
Concept: Speed builder challenge! This is another snack-size game, while we're
waiting for a new PTW patch and for MOO3. Four of the best builder civs in the
game go at it. Each of the four civs starts on its own island. Map Making will
be required to make contact. ![](images/layout/Divider.jpg)
RULES
OPTIONS: "Accelerated Production" is on! WARNING:
there is a bug in the city screen with this option. A city with a granary needs
2.5 rows of food above-the-line to grow. THE GAME ONLY SHOWS TWO FULL ROWS, and
does not show the half-row. Therefore, a city under size 7 needs 5 food to grow
but the game only shows 4, and so on. The indicator of number of turns until growth
_does_ remain accurate; you are advised to rely on that. RULES
CHANGES: All boats have been modified to have no transportation capability.
Everyone's own island is theirs to keep for good. After the barbarians are dispatched,
build all you want, no military required! Also, all combat boats have been
disabled, as have paratroopers, cruise missiles, and nuclear weapons. Helicopters
have no transport capability. Therefore, conducting war will be impossible. Minimum
research time is reduced to 3 turns. The
AIs receive free unit support of 6 per city (the usual value is 2 on Emperor and
4 on Deity), to make up for the fact that they are going to build useless military
anyway. Resource
depletion has been disabled. VARIANT
RULES: You may not acquire AI cities by any means (in a peace treaty is the
only way you could.) VICTORY:
Space, diplomatic, cultural, and histogram are enabled. Be warned that cultural
and histogram will be nearly impossible to complete with Accelerated Production. Scoring
by fastest victory in each category. Histogram victories ranked by score difference
between you and the nearest opponent. Losses of any type ranked by game score. Good
luck! ![](images/layout/Divider.jpg)
Closing
Day: Monday, March 10. Reports due on Mar 10 or 11.
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