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Epic Twenty-nine: The Five Pillars - Results

Scoring: The main scoring factor is the cultural value of your fifth-highest cultured city in 1802 AD, or at game end if that comes earlier. (You must have all five cities to receive these points.)

Bonus score:
500 points: Victory
100 points: Each of the five slots in the F11 Top Five Cities list occupied by one of your cities at game's end
200 points: Extra bonus for possessing all five Top Cities
100 points: Each of the four Ages in which you commit no dastardly acts
100 points: Extra bonus for playing the entire game Honorably. Note that acquiring a sixth city and then abandoning it would be dastardly. Giving it away to another civilization would not be dishonorable.

For more information, please see the main Epic Twenty-nine page.


Player
Culture
Victory
Honor
Top 5
Total/Result
Dark Savant
7,545
500
300
700
9,045 / Space Victory in 1930 AD
6,707
500
-
700
7,907 / Space Victory in 1868 AD
Sirian
6,364
500
100
700
7,664 / Space Victory in 1878 AD
Grimjack
5,865
500
-
700
7,065 / Space Victory in 1920 AD
Kylearan
5,504
500
500
400
6,904 / Space Victory in 1960 AD
4,750
500
300
400
5,950 / Space Victory in 1967 AD
5,622
-
100
-
5,722 / Retired in 1802
ltcoljt
5,300
-
-
-
5,300 / Retired in 1802
RegentMan
-
-
100
-
100 / Conquest loss in 1265 AD
falsfire
-
-
-
-
Retired in 450 BC
JMB
-
-
-
-
Conquest loss in 3000 BC

To read all the reports, and the Epic Twenty-nine discussion, visit the official reporting thread. Congratulations to all who played, and thanks to T-hawk for compiling all the results!

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