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Realms Beyond Civilization - Epic Two: Eastern Gem Dealers - Results

Epic Goal: Score the most Scenario Points.


Scenario Points

Sirian 123 points (Spaceship win in 1790AD)
Sulla 101 points (Spaceship win in 1856AD)
T-Hawk 88 points (Spaceship win in 1820AD)
Iteean 80 points (Spaceship win in 1824AD)
Jester 62 points (Diplomatic win in 1844AD)
Gotag 61 points (Diplomatic win in 1745AD)
Cyrene 45 points (Diplomatic win in 1864AD)
Kylearan 27 points (OCC loss)
smegged 23 points (loss, retired in 1110AD)

In the BEST OF Category

Fishiest Game: Cyrene (5 scores for fish/whales)

Big City Kid: Sirian (3 scores for size 30+ cities)

Intrepid Explorer: Sulla (3 scores for first contact)

Devoted Scientist: T-Hawk (2 scores for future tech)

Mr Tenacity: Jester (stuck it out through major setbacks to pull off a win)

Wonder-Full Results: Iteean (26 points for wonders)

Speed Demon: Gotag (fastest finish)

Man of Steel: Cyrene (only player with Ironworks)

Retirement Home: Smegged (Stick it out next time!)

Oracle City: Kylearan (OCC game)


PER SCORE groupings

Oracle: Kylearan, Iteean, Jester
Lighthouse: Sulla
Hanging Gardens: Sulla, T-Hawk, Iteean
Magellan: Sirian, Sulla, T-Hawk
Smith: T-Hawk, Iteean, Gotag
Shakespeare in Capital: Sulla, Iteean
Shakespeare elsewhere: Sirian
Strategic Defense: T-Hawk

Honorable Game: Sirian, Kylearan, Iteean
Fastest Finish: Gotag
Highest Score: Sirian
Fastest Diplomacy: Gotag
Fastest Launch: Sirian

Control Home Continent: Sirian, Sulla, T-Hawk, Iteean
Control Japan: Sulla, T-Hawk
Control Big Island: Sirian
Control North Island: Sirian, Sulla
Control Zulu Tiny Isle: Sirian, Sulla, T-Hawk
Control Egyptian Tiny Isle: T-Hawk

Literacy: Sulla, T-Hawk, Kylearan, Gotag
AEGIS: Sirian, Sulla, T-Hawk (10 each)
Gems: Everyone except Kylearan's OCC
Victory: Sirian, Sulla, Jester, T-Hawk, Iteean, Gotag, Cyrene

Cities: Sirian (3); Sulla (1)
Fish: Cyrene (5); Sirian, Sulla (4); Gotag (2)

Contact Russia: Everybody
Contact Japan: Sulla
Contact Zululand: Sirian
Contact Egypt: Sulla

Thanks to Sirian and Sulla for compiling these results!

To read all the reports, and the Epic Two discussion, visit the Discussion Thread

Scoring: Scenerio Points awarded for any and all of the following achievements:

25 pts - Victory (any sort)

10 pts - Build the Oracle (capturing does not count, for any of these wonders)

8 pts - Build Shakespeare's Theater in your capital
6 pts - Build Shakespeare's Theater anywhere else.

5 pts - Build Smith's Trading Company
4 pts - Build Magellan's Expedition
3 pts - Build the Great Lighthouse
3 pts - Build the Hanging Gardens

5 pts - Have the highest Literacy rate at game's end (only applies if 3+ opponents remain)

10 pts - Play an Honorable game
8 pts - Fastest Finish
6 pts - Highest Score

9 pts - Fastest Cultural Victory
6 pts - Fastest Domination Victory
5 pts - Fastest Space Launch
4 pts - Fastest Diplomatic Victory
0 pts - Conquest Victory

6 pts - Control all land on starting continent within your cultural borders at game's end
3 pts - Each additional landmass (of ANY size) under your complete control
2 pts - For each civ you encounter for whom you are their first contact (must have Writing tech at the time to prove it!)

8 pts - For EACH city of size 30+ at game's end. (Must be a city you founded by 1000AD, not captured or founded later, and not a replacement for a razed city -- NO MILKING, and no last-second worker joining to inflate the population, these are cities in which you sacrifice shields throughout a good chunk of the game for scenerio points -- stick to the spirit of this concept if you want to score this way -- and each city must have food to sustain itself).

10 pts - Control all sources of Gems in the world at game's end
4 pts - Build the Strategic Missile Defense
2 pts - For EACH unit of Future Tech you research
1 pts - For EACH "AEGIS Cruiser" unit you possess at game's end (maximum of 10).
1 pts - For EACH fish or whale resource within the native 21 tile radius of cities you founded prior to 1000AD

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