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Epic Seven: Mano y Mano - Urugharakh's Results
I opted for a 20000 culture city from the start as the scenario seems to be perfect for this strategy. I wanted sea access for Thebes to build the Colossus and the Lighthouse. Seeing coast in the north I thought another lake would be unlikely on a small archipangelo map. So I moved the settler north and founded Thebes in 3950 BC. After two warriors and one settler Thebes started on culture and never build anything else again with very few exceptions like a marketplace.

Settler production was the task of Memphis using the wheat in the southeast. This would give me a slow start in the expansion department but a great start concerning culture.

My first wonder was the Colossus in 1500 BC. I choose it instead of the better pyramids because I wanted my golden age when already in monarchy. In 925 BC Alexander finished the Oracle and I knew my gamble concerning the Pyramids would succeed. Pyramids where constructed in 410 BC and triggered my golden age. Using my golden age I got a one tech lead lasting until the end of the ancient age.

I intended from the start to deny Alexander his golden age. He should not get a scientific and a commercial wonder and should never win a fight against me with a Hoplite. While the former should be (and was) not difficult, the latter needed some careful planing. The key to denying the Hoplite victory was setting up an army of elite swordsmen. So I needed a leader and at least 3 elite swordsmen. Careful handling of my barbarians provided a couple of elite swordsmen at the cost of loosing an serious amount of vet swordsmen to barbarian horsemen. After Alexander declared war in 130 AD. I gave him several opportunities attacking these elite swordsmen with his archers and got the desired leader after my fourth victory. Formed an army and attacked with the support of up several catapults. My other elite swordsmen surviving the archer attacks and not needed for the army provided 2 more leaders while killing some Greek archers. I never attacked a Hoplite with anything but the army. I never attacked a four hit point Hoplite and only rarely one with 3 hit points. Consequently I won all my fights against Hoplites as intended.

It was clear to me, that I needed see superiority for my above outlined plan. Otherwise the pure number of Hoplites would be too much for my single army to handle. So I build lots of galleys. I attacked every incoming see vessel with a group of 4 vet galleys after I commanded a critical mass of 12. My see combat results averaged out in the long run and I was able to get the desired see superiority about 800 AD. After this time Alexander never set foot on any of my islands and I slowly began taking his towns on outside islands.

I kept our war up until I took over resp. settled the three larger islands on the map and the 3 tiny islands to the south of my starting continent. This would not trigger a domination victory and would deny Alex most resources.

I was in monarchy while Greeks where in republic during the war. This might be a mistake from my part as Alex got a slight tech lead. Fortunately he never had the resources for knights. I still have to check the exact values for war weariness. Maybe anyone could provide a link?

1295 AD I achieved all my goals, made peace and switched to republic. The game became eventless soon. I got the tech lead in the early industrial age and was never endangered again. Alex even offered a mutual protection pact to me. Game ended in 1910 AD with the desired cultural victory.

Wonders (all Egypt wonders in Thebes):

1500 BC Colossus
0925 BC Oracle (Greek)
0410 BC Pyramids
0110 BC Great Lighthouse
0270 AD Great Wall
0520 AD Hanging Gardens
0980 AD Great Library

0980 AD Sun Tzu (Greek)
0990 AD Sistine Chapel (using Leader)
1260 AD Copernicus (using Leader)
1430 AD Bach
1430 AD Leonardo (Greek)
1505 AD Magellan (Greek)
1540 AD Newton
1560 AD Smith (Greek)
1784 AD Shakespeare

1756 AD Suffrage
1814 AD Evolution

Other cultural buildings in Thebes:

3350 BC Temple
0030 BC Library
0720 AD Cathedral
1060 AD Colossus
1230 AD University
1898 AD Research Lab

1625 AD Wall Street
1766 AD Heroic Epic
1832 AD Military Academy
1850 AD Intelligence Agency
1884 AD Battlefield Medicine

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